public void UpdateIsPinching(IHand hand)
            {
                PinchStrength = hand.GetFingerPinchStrength(_finger);
                bool isPinching = hand.GetFingerIsPinching(_finger);

                if (isPinching != IsPinching)
                {
                    IsPinchingChanged = true;
                }
                IsPinching = isPinching;
            }