Beispiel #1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="protocol"></param>
        /// <param name="state"></param>
        /// <param name="sobj"></param>
        /// <returns></returns>
        public SocketState Execute(CommunicateProtocol protocol, SocketState state, IHSSocket sobj)
        {
            state.IsReceiveThreadAlive = false;

            // Check File
            if (!FileHelper.IsFileExist(profile.UpLoadPath + profile.UpLoadFName))
            {
                var p = ProtocolMgmt.InitProtocolHeader(998, System.Text.Encoding.UTF8.GetBytes("服务端文件不存在"), null);
                ProtocolMgmt.SendProtocol(state, p, sobj);
                state.OutPutMsg = string.Format("Command 1002 :服务端文件不存在");
                return(state);
            }
            if (!FileHelper.CanRead(profile.UpLoadPath + profile.UpLoadFName))
            {
                var p = ProtocolMgmt.InitProtocolHeader(998, System.Text.Encoding.UTF8.GetBytes("文件已被打开或占用,请稍后重试"), null);
                ProtocolMgmt.SendProtocol(state, p, sobj);
                state.OutPutMsg = string.Format("Command 1002 :文件已被打开或占用");
                return(state);
            }

            FileInfo fi = new FileInfo(profile.UpLoadPath + profile.UpLoadFName);

            using (FileStream fs = new FileStream(profile.UpLoadPath + profile.UpLoadFName, FileMode.Open))
            {
                var p = ProtocolMgmt.InitProtocolHeader(2002, System.Text.Encoding.UTF8.GetBytes(fi.Name), fs);
                ProtocolMgmt.SendProtocol(state, p, sobj);
                state.OutPutMsg = string.Format("Command 1002 :发送文件 {0} 成功。", fi.FullName);
            }

            return(state);
        }
Beispiel #2
0
        public SocketState Execute(CommunicateProtocol protocol, SocketState state, IHSSocket sobj)
        {
            state.IsReceiveThreadAlive = false; // 接收完数据后立即解锁

            if (protocol == null)
            {
                throw new ArgumentNullException("Protocol");
            }

            var fName = "Default.dat";

            try
            {
                byte[] body_stream1 = new byte[protocol.Stream1Len];

                if (protocol.Stream1Len > 0)
                {
                    body_stream1 = ProtocolMgmt.ReceiveBytes(state, protocol.Stream1Len, sobj);
                    fName        = System.Text.Encoding.UTF8.GetString(body_stream1, 0, protocol.Stream1Len).Trim('\0');
                }

                // Create Folder
                FileHelper.CreateFolder(profile.DownLoadPath);

                if (protocol.Stream2Len > 0)
                {
                    using (FileStream fs = new FileStream(profile.DownLoadPath + fName, FileMode.Create, FileAccess.Write, FileShare.ReadWrite, 5))
                    {
                        foreach (var bytes in ProtocolMgmt.ReceiveProtocolStream(state, protocol, sobj))
                        {
                            fs.Write(bytes, 0, bytes.Length);
                        }
                    }
                }
            }
            catch (System.Net.Sockets.SocketException SktEx)
            {
                FileHelper.DeleteFile(profile.DownLoadPath + fName);

                state.OutPutMsg = string.Format("Command 2002 :客户端连接异常,Socket Error Code : {0}", SktEx.ErrorCode);
                throw new Exception(state.OutPutMsg);
            }
            catch (Exception Ex)
            {
                FileHelper.DeleteFile(profile.DownLoadPath + fName);

                var errorACK = ProtocolMgmt.InitProtocolHeader(998, System.Text.Encoding.UTF8.GetBytes(Ex.Message), null);
                ProtocolMgmt.SendProtocol(state, errorACK, sobj);

                state.OutPutMsg = string.Format("Command 2002 :接收文件失败,{0}", Ex.Message);
                throw new Exception(state.OutPutMsg);
            }

            var pACK = ProtocolMgmt.InitProtocolHeader(999, System.Text.Encoding.UTF8.GetBytes("OK"), null);

            ProtocolMgmt.SendProtocol(state, pACK, sobj);
            state.OutPutMsg = string.Format("Command 2002 :接收文件{0}", "成功");

            return(state);
        }
Beispiel #3
0
        public SocketState Execute(CommunicateProtocol protocol, SocketState state, IHSSocket client)
        {
            if (protocol == null)
            {
                throw new ArgumentNullException("Protocol");
            }

            var p = ProtocolMgmt.InitProtocolHeader(1002, null, null);

            ProtocolMgmt.SendProtocol(state, p, client);
            state.OutPutMsg = string.Format("Command 2 :向服务端请求下载文件");
            return(state);
        }
Beispiel #4
0
        public SocketState Execute(CommunicateProtocol protocol, SocketState state, IHSSocket sobj)
        {
            if (protocol == null)
            {
                throw new ArgumentNullException("Protocol");
            }

            var p = ProtocolMgmt.InitProtocolHeader(1001, null, null);

            ProtocolMgmt.SendProtocol(state, p, sobj);
            state.OutPutMsg = string.Format("Command 1 :请求发送本地文件 {0}。", profile.UpLoadPath + profile.UpLoadFName);

            return(state);
        }
        public SocketState Execute(CommunicateProtocol protocol, SocketState state, IHSSocket sobj)
        {
            state.IsReceiveThreadAlive = false; // 接收完数据后立即解锁

            if (protocol == null)
            {
                throw new ArgumentNullException("Protocol");
            }

            string Msg = string.Empty;

            if (protocol.Stream1Len > 0)
            {
                byte[] stream1 = ProtocolMgmt.ReceiveBytes(state, protocol.Stream1Len, sobj);
                Msg = string.Format("Command 998 :失败信息 {0}", System.Text.Encoding.UTF8.GetString(stream1, 0, protocol.Stream1Len).Trim('\0'));
            }

            state.OutPutMsg = string.Format("Command 998 :失败信息 {0}", Msg);

            return(state);
        }
        public SocketState Execute(CommunicateProtocol protocol, SocketState state, IHSSocket sobj)
        {
            state.IsReceiveThreadAlive = false;

            if (protocol == null)
            {
                throw new ArgumentNullException("Protocol");
            }

            string fullName = profile.UpLoadPath + profile.UpLoadFName;

            if (!FileHelper.IsFileExist(fullName))
            {
                state.OutPutMsg = string.Format("Command 2001 :发送本地文件失败,找不到所需文件{0}{1}", profile.UpLoadPath, profile.UpLoadFName);
                return(state);
            }
            if (!FileHelper.CanRead(fullName))
            {
                state.OutPutMsg = string.Format("Command 2001 :读取本地文件失败 {0}{1}", profile.UpLoadPath, profile.UpLoadFName);
                return(state);
            }

            FileInfo fi = new FileInfo(fullName);

            try
            {
                using (FileStream fs = new FileStream(fi.FullName, FileMode.Open))
                {
                    var p = ProtocolMgmt.InitProtocolHeader(3001, System.Text.Encoding.UTF8.GetBytes(profile.PID + fi.Name), fs);
                    ProtocolMgmt.SendProtocol(state, p, sobj);
                    state.OutPutMsg = string.Format("Command 2001 :发送本地文件 {0} 成功。", fullName);
                }
            }
            catch (Exception Ex)
            {
                state.OutPutMsg = string.Format("Command 2001 :读取本地文件失败 {0}", Ex.Message);
            }

            return(state);
        }
Beispiel #7
0
        /// <summary>
        /// Execute
        /// </summary>
        /// <param name="protocol"></param>
        /// <param name="state"></param>
        /// <returns></returns>
        public SocketState Execute(CommunicateProtocol protocol, SocketState state, IHSSocket sobj)
        {
            state.IsReceiveThreadAlive = false;

            if (protocol == null)
            {
                throw new ArgumentNullException("Protocol");
            }

            //var pdaId = string.Empty;
            //if (protocol.Stream1Len > 0)
            //{
            //    body_stream1 = ProtocolFactory.ReceiveBytes(state, protocol.Stream1Len, sobj);
            //    pdaId = System.Text.Encoding.UTF8.GetString(body_stream1, 0, protocol.Stream1Len).Trim('\0');
            //}

            //if (string.IsNullOrEmpty(pdaId))
            //{
            //    var pACK = ProtocolFactory.InitProtocolHeader(998, Encoding.UTF8.GetBytes("解析PDA编号失败"), null);
            //    ProtocolFactory.SendProtocol(state, pACK, sobj);
            //    state.OutPutMsg = string.Format("Command 1001 :接收客户端上传请求{0}", "失败");
            //}
            //else
            //{
            //    var pACK = ProtocolFactory.InitProtocolHeader(2001, Encoding.UTF8.GetBytes("OK"), null);
            //    ProtocolFactory.SendProtocol(state, pACK, sobj);
            //    state.OutPutMsg = string.Format("Command 1001 :接收客户端上传请求{0}", "成功");
            //}

            var pACK = ProtocolMgmt.InitProtocolHeader(2001, System.Text.Encoding.UTF8.GetBytes("OK"), null);

            ProtocolMgmt.SendProtocol(state, pACK, sobj);
            state.OutPutMsg = string.Format("Command 1001 :接收客户端上传请求{0}", "成功");

            return(state);
        }
 public SocketState Execute(CommunicateProtocol protocol, SocketState state, IHSSocket sobj)
 {
     state.IsReceiveThreadAlive = false; // 接收完数据后立即解锁
     state.OutPutMsg            = string.Format("Command 0 :命令已弃用");
     return(state);
 }
        /// <summary>
        /// ReceiveProtocolStream
        /// </summary>
        /// <param name="state"></param>
        /// <param name="protocol"></param>
        /// <param name="sobj"></param>
        /// <returns></returns>
        public static IEnumerable <byte[]> ReceiveProtocolStream(SocketState state, CommunicateProtocol protocol, IHSSocket sobj)
        {
            if (protocol == null)
            {
                throw new Exception("Protocol should not be null.");
            }
            if (state == null)
            {
                throw new Exception("StateClient should not be null.");
            }
            if (sobj == null)
            {
                throw new Exception("client should not be null.");
            }

            int readIndex = 0;
            int fileLen   = protocol.Stream2Len;

            while (readIndex < fileLen)
            {
                int bufferLen = GlobalConfig.Protocol_Buffer_Len;
                int readLen   = fileLen - readIndex >= bufferLen ? bufferLen : fileLen - readIndex;
                var cache     = sobj.SyncBufferReceive(state, readLen);
                readIndex += cache.Length;
                yield return(cache);
            }
        }
 /// <summary>
 /// ReceiveBytes
 /// </summary>
 /// <param name="state"></param>
 /// <param name="length"></param>
 /// <param name="sobj"></param>
 /// <returns></returns>
 public static byte[] ReceiveBytes(SocketState state, int length, IHSSocket sobj)
 {
     return(sobj.SyncBufferReceive(state, length));
 }
        /// <summary>
        /// SendProtocol
        /// </summary>
        /// <param name="state"></param>
        /// <param name="protocol"></param>
        /// <param name="sobj"></param>
        public static void SendProtocol(SocketState state, CommunicateProtocol protocol, IHSSocket sobj)
        {
            if (protocol == null)
            {
                throw new Exception("Protocol should not be null.");
            }
            if (state == null)
            {
                throw new Exception("StateClient should not be null.");
            }
            if (sobj == null)
            {
                throw new Exception("client should not be null.");
            }

            sobj.SyncBufferSend(state, protocol.GetHeaderBytes());

            if (protocol.GetStream1().Length > 0)
            {
                sobj.SyncBufferSend(state, protocol.GetStream1());
            }

            if (protocol.GetStream2() != null)
            {
                var fs = protocol.GetStream2() as Stream;
                if (fs != null)
                {
                    fs.Seek(0, SeekOrigin.Begin);
                    int rIndex  = 0;
                    int fileLen = (int)fs.Length;
                    while (rIndex < fs.Length)
                    {
                        byte[] cache = new byte[GlobalConfig.Protocol_Buffer_Len];
                        int    len   = fs.Read(cache, 0, fileLen - rIndex >= cache.Length ? cache.Length : fileLen - rIndex);
                        if (len < cache.Length)
                        {
                            byte[] bytes = new byte[len];
                            Array.Copy(cache, 0, bytes, 0, bytes.Length);
                            sobj.SyncBufferSend(state, bytes);
                        }
                        else
                        {
                            sobj.SyncBufferSend(state, cache);
                        }
                        rIndex += len;
                    }
                }
            }
        }