Beispiel #1
0
    void NetworkStartNewRound(double delta)
    {
        matchStarted = false;

        _currentGameMode.OnRoundRestarted();

        // reset level(character resapwn is here aswell for now)
        level.ResetRound();

        // update score ui and restart timer
        _counterUI.StartCount(delta, 3, () => OnCounterZero());
    }