public ActionResult AddGame(CreateGameVm createGameVm)
        {
            if (createGameVm == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }

            if (ModelState.IsValid)
            {
                var gameEntity           = Mapper.Map <CreateGameVm, GameEntity>(createGameVm);
                var minimalSystemReq     = Mapper.Map <CreateSystemRequirementsVm, SystemRequirements>(createGameVm.MinimalSystemRequirements);
                var recommendedSystemReq = Mapper.Map <CreateSystemRequirementsVm, SystemRequirements>(createGameVm.RecommendedSystemRequirements);

                if (_gameLogic.Add(gameEntity))
                {
                    minimalSystemReq.GameId     = gameEntity.Id;
                    recommendedSystemReq.GameId = gameEntity.Id;

                    if (_systemRequirementsLogic.Add(minimalSystemReq) &&
                        _systemRequirementsLogic.Add(recommendedSystemReq) &&
                        _genreLogic.AddGenresByGameId(gameEntity.Id, createGameVm.GenreIds))
                    {
                        var image = WebImage.GetImageFromRequest("game-avatar");

                        if (image != null)
                        {
                            var newImage = new ImageEntity
                            {
                                MimeType        = image.ImageFormat,
                                Path            = image.FileName,
                                AlternativeText = "Game Avatar"
                            };

                            if (_imageLogic.Add(newImage))
                            {
                                var path = Path.Combine(Server.MapPath(_imagePath), image.FileName);

                                image.Save(path);

                                _imageLogic.SetAvatarForGame(gameEntity.Id, newImage.Id);
                            }
                        }

                        return(RedirectToAction("Index", "Product"));
                    }
                }

                return(new HttpStatusCodeResult(HttpStatusCode.InternalServerError));
            }

            return(View(createGameVm));
        }
 public int Add(Game game)
 {
     return(_gamesLogic.Add(game));
 }