Beispiel #1
0
 public bool TryWaitObservationRequest(out Response response, uint gameloop)
 {
     do
     {
         if (!_client.TryWaitObservationRequest(out response, TIME_OUT))
         {
             return(false);
         }
     } while(Realtime && response.Observation.Observation.GameLoop == gameloop);
     return(true);
 }