public void OnGameAltered(IGameAlterEvent evt) => GameAltered?.Invoke(evt);
public void OnGameAlter(IGameAlterEvent evt) { Interlocked.Increment(ref OnGameAlterCount); }
public void OnGameAltered(IGameAlterEvent evt) => GameAltered?.Invoke(evt);
public void OnGameAlter(IGameAlterEvent evt) { Interlocked.Increment(ref OnGameAlterCount); }