public void AddNeighbor(IGalaxy neighbor, bool autoAdd = true) { Neighbors.Add(neighbor.Name, neighbor); if (autoAdd) { neighbor.AddNeighbor(this, false); } }
public void AddNeighbor(IGalaxy neighbor, bool autoAdd = true) { Neighbors.Add(neighbor.Name, neighbor); if (autoAdd) { neighbor.AddNeighbor(this, false); } }