Beispiel #1
0
 /// <summary>
 /// Updates the control elements of the game (updates all game objects -SolarSystemManager, fights,
 /// groups and controlled movements).
 /// </summary>
 /// <param name="delay">The delay between last two frames.</param>
 public void Update(float delay)
 {
     solarSystemMgr.Update(delay);
     fightMgr.Update(delay);
     groupMgr.Update(delay);
     moveMgr.Update();
 }