Beispiel #1
0
        public static void DrawEntityListWindow(IEntityFilter filter, EntityCategory root, string label, string description, Rect baseRect, ref Vector2 scrollPosition, int count)
        {
            Widgets.DrawMenuSection(baseRect, true);

            TabRestrictUI.DrawDefaultSettingButton(filter, ref baseRect);
            TabRestrictUI.DrawHeadingCheckBox(filter, label, description, ref baseRect);

            Text.Font = GameFont.Tiny;

            float num         = baseRect.width - 2f;
            Rect  buttonRect1 = new Rect(baseRect.x + 1f, baseRect.y + 1f, num / 2f, 24f);

            if (Widgets.ButtonText(buttonRect1, "ClearAll".Translate(), true, false, true))
            {
                filter.SetAllowAll(root, false);
            }
            Rect buttonRect2 = new Rect(buttonRect1.xMax + 1f, buttonRect1.y, baseRect.xMax - 1f - (buttonRect1.xMax + 1f), 24f);

            if (Widgets.ButtonText(buttonRect2, "AllowAll".Translate(), true, false, true))
            {
                filter.SetAllowAll(root);
            }
            baseRect.yMin = buttonRect1.yMax;

            Text.Font = GameFont.Small;

            Rect viewRect = new Rect(0f, 0f, baseRect.width - 16f, TabRestrictUI.viewHeight[count]);

            Widgets.BeginScrollView(baseRect, ref scrollPosition, viewRect, true);
            float num2     = 2f;
            float num3     = num2;
            Rect  listRect = new Rect(0f, num2, viewRect.width, 9999f);

            Listing_EntityListUI entityListUI = new Listing_EntityListUI(filter);

            entityListUI.Begin(listRect);
            entityListUI.CreateCheckBoxUI(root, 8, 0);
            entityListUI.End();

            if (Event.current.type == EventType.Layout)
            {
                TabRestrictUI.viewHeight[count] = num3 + entityListUI.CurHeight + 90f;
            }
            Widgets.EndScrollView();
        }