public CircleShape(double x, double y, double radius, IDrawingAPI drawingAPI)
     : base(drawingAPI)
 {
     _x      = x;
     _y      = y;
     _radius = radius;
 }
Beispiel #2
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 public CircleShape(double x, double y, double radius, IDrawingAPI drawingAPI)
 {
     this.x          = x;
     this.y          = y;
     this.radius     = radius;
     this.drawingAPI = drawingAPI;
 }
Beispiel #3
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 public CircleShape(double x, double y, double radius, IDrawingAPI drawingApi) : base(drawingApi)
 {
     this.x      = x;
     this.y      = y;
     this.radius = radius;
 }
Beispiel #4
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 protected Shape(IDrawingAPI drawingApi)
 {
     this.drawingApi = drawingApi;
 }
 protected Shape(IDrawingAPI drawingAPI)
 {
     _drawingAPI = drawingAPI;
 }
Beispiel #6
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 public Shape(IDrawingAPI drawingAPI)
 {
     this.drawingAPI = drawingAPI;
 }
Beispiel #7
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 public Circle(IDrawingAPI api, double x, double y, double radius) : base(api)
 {
     CenterX = x;
     CenterY = y;
     Radius  = radius;
 }
Beispiel #8
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 public Circle(IDrawingAPI api, double x, double y, double radius) : base(api)
 {
     CenterX = x;
     CenterY = y;
     Radius = radius;
 }
Beispiel #9
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 public CircleShape(double x, double y, double radius, IDrawingAPI drawingAPI)
     : base(drawingAPI)
 {
     this.x = x; this.y = y; this.radius = radius;
 }
Beispiel #10
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 public Cube(IDrawingAPI api, double x, double y, double width) : base(api)
 {
     TopLeftX = x;
     TopLeftY = y;
     Width = width;
 }
Beispiel #11
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 public Shape(IDrawingAPI drawingAPI)
 {
     this.drawingAPI = drawingAPI;
 }
Beispiel #12
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 public DrawableShape(IDrawingAPI api)
 {
     _api = api;
 }
Beispiel #13
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 public CircleShape(double x, double y, double radius, IDrawingAPI drawingAPI)
 {
     this.x          = x; this.y = y; this.radius = radius;
     this.drawingAPI = drawingAPI;
 }    // low-level (i.e. Implementation-specific)
Beispiel #14
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 public Cube(IDrawingAPI api, double x, double y, double width) : base(api)
 {
     TopLeftX = x;
     TopLeftY = y;
     Width    = width;
 }