Beispiel #1
0
        /// <summary>
        /// Rendering-method
        /// </summary>
        public void Render()
        {
            if (deviceLost)
            {
                AttemptRecovery();
            }
            if (deviceLost)
            {
                return;
            }

            if (_device == null)
            {
                return;
            }


            try
            {
                Rectangle screen = _parent.GetScreen();
                double    zoom   = _parent.GetZoom();

                //Clear the backbuffer
                _device.Clear(ClearFlags.Target, new SharpDX.Color(_deviceBackColor.R, _deviceBackColor.B, _deviceBackColor.G, _deviceBackColor.A), 1.0f, 0);

                //Begin the scene
                _device.BeginScene();

                sprite.Transform = Matrix.Scaling((float)zoom, (float)zoom, 1f);


                sprite2.Begin(SpriteFlags.AlphaBlend);

                if (zoom > 1)
                {
                    // If zoomin, just do near-neighbor scaling
                    _device.SetSamplerState(0, SamplerState.MinFilter, TextureFilter.None);
                    _device.SetSamplerState(0, SamplerState.MagFilter, TextureFilter.None);
                    _device.SetSamplerState(0, SamplerState.MipFilter, TextureFilter.None);
                }

                sprite.Begin(SpriteFlags.AlphaBlend | SpriteFlags.DoNotModifyRenderState);

                // Render of scene here
                if (OnRender != null)
                {
                    OnRender(this, new DeviceEventArgs(_device));
                }

                sprite.Transform = Matrix.Scaling(1f, 1f, 1f);

                sprite.End();
                sprite2.End();
                //End the scene
                _device.EndScene();
                _device.Present();
            }
            catch (SharpDXException ex)
            {
                if (ex.ResultCode == ResultCode.DeviceLost)
                {
                    deviceLost = true;
                }
                else
                {
                    throw ex;
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// Rendering-method
        /// </summary>
        public void Render()
        {
            if (deviceLost)
            {
                AttemptRecovery();
            }
            if (deviceLost)
            {
                return;
            }

            if (_device == null)
            {
                return;
            }

            try
            {
                Rectangle screen = _parent.GetScreen();
                double    zoom   = _parent.GetZoom();

                //Clear the backbuffer
                _device.Clear(ClearFlags.Target, new SharpDX.Color(_deviceBackColor.R, _deviceBackColor.B, _deviceBackColor.G, _deviceBackColor.A), 1.0f, 0);

                //Begin the scene
                _device.BeginScene();

                sprite.Transform = Matrix.Scaling((float)zoom, (float)zoom, 1f);

                sprite2.Begin(SpriteFlags.AlphaBlend);
                if (zoom > 1)
                {
                    // If zoomin, just do near-neighbor scaling
                    _device.SetSamplerState(0, SamplerState.MinFilter, TextureFilter.Point);
                    _device.SetSamplerState(0, SamplerState.MagFilter, TextureFilter.Point);
                    _device.SetSamplerState(0, SamplerState.MipFilter, TextureFilter.Point);
                }
                sprite.Begin(SpriteFlags.AlphaBlend | SpriteFlags.DoNotModifyRenderState);

                // Render of scene here
                if (OnRender != null)
                {
                    OnRender(this, new DeviceEventArgs(_device));
                }

                sprite.Transform = Matrix.Scaling(1f, 1f, 1f);

                Rectangle rect1 = new Rectangle(DrawWidth - screen.X, 0, Width - DrawWidth, Height);
                rect1.Intersect(new Rectangle(0, 0, screen.Width, screen.Height));
                Rectangle rect2 = new Rectangle(0, DrawHeight - screen.Y, DrawWidth, Height - DrawHeight);
                rect2.Intersect(new Rectangle(0, 0, screen.Width, screen.Height));
                DrawTexture(tx, new Rectangle(0, 0, rect1.Width, rect1.Height), new Vector3(0, 0, 0), new Vector3(rect1.X, rect1.Y, 0), SystemColors.Control);
                DrawTexture(tx, new Rectangle(0, 0, rect2.Width, rect2.Height), new Vector3(0, 0, 0), new Vector3(rect2.X, rect2.Y, 0), SystemColors.Control);

                sprite.End();
                sprite2.End();
                //End the scene
                _device.EndScene();
                _device.Present();
            }
            catch (SharpDXException ex)
            {
                if (ex.ResultCode == ResultCode.DeviceLost)
                {
                    Editor.Instance.DeviceExceptionDialog();
                }
                else
                {
                    Editor.Instance.DeviceExceptionDialog();
                }
            }
        }
Beispiel #3
0
        private Point GetMousePoint(System.Windows.Forms.MouseEventArgs e)
        {
            var position = _parent.GetScreen();
            var zoom     = GetZoom();

            return(new Point((int)((e.X + position.X) / zoom), (int)((e.Y + position.Y) / zoom)));
        }