Beispiel #1
0
        private void UpdateHeldItem()
        {
            IDisplayable displayable = LocalPlayer?.GetItemBySlot(_slotEnum);

            if (displayable != null)
            {
                _itemImage.sprite = displayable.GetUiSprite();
                _itemImage.color  = new Color(1, 1, 1, 1);

                Color selfColor = _uiColor;
                selfColor.r *= _colorDepression;
                selfColor.g *= _colorDepression;
                selfColor.b *= _colorDepression;

                _selfRenderer.color = selfColor;
            }
            else
            {
                _itemImage.sprite = null;
                _itemImage.color  = new Color(0, 0, 0, 0);

                _selfRenderer.color = _uiColor;
            }

            if (_itemImage.sprite != null)
            {
                var image = _itemImage.sprite.texture;

                Vector2 itemImageSize;
                if (_itemImageMaxSize != Vector2.zero)
                {
                    itemImageSize = _itemImageMaxSize;
                }
                else
                {
                    itemImageSize = _rectTransform.sizeDelta;
                }

                _itemImageTransform.sizeDelta = FitSize(image, itemImageSize);
            }
        }