Beispiel #1
0
        void OnCollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
        {
            Action action;

            if (_list == null)
            {
                action = Clear;
            }
            else
            {
                action = () =>
                {
                    _version++;
                    OnCollectionChanged(e);
                };
            }

            CollectionSynchronizationContext sync;

            if (BindingBase.TryGetSynchronizedCollection(ProxiedEnumerable, out sync))
            {
                sync.Callback(ProxiedEnumerable, sync.Context, () =>
                {
                    e = e.WithCount(Count);
                    _dispatcher.DispatchIfRequired(action);
                }, false);
            }
            else
            {
                e = e.WithCount(Count);
                _dispatcher.DispatchIfRequired(action);
            }
        }
Beispiel #2
0
            void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
            {
                if (!string.IsNullOrEmpty(e.PropertyName) && string.CompareOrdinal(e.PropertyName, PropertyName) != 0)
                {
                    return;
                }

                IDispatcher dispatcher = (sender as BindableObject)?.Dispatcher;

                dispatcher.DispatchIfRequired(() => _binding.Apply(false));
            }
Beispiel #3
0
        static void DoAction(IAnimatable self, Action action)
        {
            IDispatcher dispatcher = null;

            if (self is BindableObject element)
            {
                dispatcher = element.Dispatcher;
            }

            // a null dispatcher is OK as we will find one in Dispatch
            dispatcher.DispatchIfRequired(action);
        }
Beispiel #4
0
        void InternalCollectionChanged(object sender, NotifyCollectionChangedEventArgs args)
        {
            if (args.Action == NotifyCollectionChangedAction.Reset)
            {
                var items = new List <object>();
                for (int n = 0; n < _internalCollection.Count; n++)
                {
                    items.Add(_internalCollection[n]);
                }

                args = new ResetNotifyCollectionChangedEventArgs(items);
            }

            _dispatcher.DispatchIfRequired(() => HandleCollectionChange(args));
        }