/// <summary>
        /// Traverses graph from start vertex.
        /// </summary>
        /// <param name="graph">Graph instance.</param>
        /// <param name="startVertex">Vertex that search starts from.</param>
        /// <param name="action">Action that needs to be executed on each graph vertex.</param>
        /// <param name="visited">Hash set with visited vertices.</param>
        private void Bfs(IDirectedWeightedGraph <T> graph, Vertex <T> startVertex, Action <Vertex <T> >?action, HashSet <Vertex <T> > visited)
        {
            var queue = new Queue <Vertex <T> >();

            queue.Enqueue(startVertex);

            while (queue.Count > 0)
            {
                var currentVertex = queue.Dequeue();

                if (currentVertex == null || visited.Contains(currentVertex))
                {
                    continue;
                }

                foreach (var vertex in graph.GetNeighbors(currentVertex))
                {
                    queue.Enqueue(vertex !);
                }

                action?.Invoke(currentVertex);

                visited.Add(currentVertex);
            }
        }
        /// <summary>
        /// Traverses graph from start vertex.
        /// </summary>
        /// <param name="graph">Graph instance.</param>
        /// <param name="startVertex">Vertex that search starts from.</param>
        /// <param name="action">Action that needs to be executed on each graph vertex.</param>
        /// <param name="visited">Hash set with visited vertices.</param>
        private void Dfs(IDirectedWeightedGraph <T> graph, Vertex <T> startVertex, Action <Vertex <T> >?action, HashSet <Vertex <T> > visited)
        {
            action?.Invoke(startVertex);

            visited.Add(startVertex);

            foreach (var vertex in graph.GetNeighbors(startVertex))
            {
                if (vertex == null || visited.Contains(vertex))
                {
                    continue;
                }

                Dfs(graph, vertex !, action, visited);
            }
        }