public SelectionGeometryCache(IDirect2DFactory factory, PaintDotNet.Canvas.SelectionSnapshot selectionSnapshot)
 {
     this.factory           = factory;
     this.selectionSnapshot = selectionSnapshot;
     this.geometry          = LazyResult.New <IGeometry>(() => this.factory.CreateGeometry(selectionSnapshot.GeometryList.Value), LazyThreadSafetyMode.ExecutionAndPublication, new SingleUseCriticalSection());
     this.pixelatedGeometry = LazyResult.New <IGeometry>(() => GeometryHelpers.ToDirect2DGeometryDestructive(this.factory, ScansHelpers.ConvertNonOverlappingScansToPolygons(selectionSnapshot.PixelatedScans.Value), FillMode.Alternate, FigureBegin.Filled, FigureEnd.Closed), LazyThreadSafetyMode.ExecutionAndPublication, new SingleUseCriticalSection());
 }
 private bool CanContinueRedrawing(IBitmap <ColorAlpha8> interiorMask = null, IBitmap <ColorAlpha8>[] dashedOutlineMasks = null)
 {
     if (base.IsDisposed)
     {
         this.redrawThreadFactory = null;
         DisposableUtil.Free <SelectionGeometryCache>(ref this.redrawThreadGeometryCache);
         DisposableUtil.Free <IBitmap <ColorAlpha8> >(ref interiorMask);
         DisposableUtil.FreeContents <IBitmap <ColorAlpha8> >(dashedOutlineMasks);
         base.SyncContext.Post(delegate(object _) {
             this.EndRedraw(RectDouble.Zero, RectFloat.Zero, null, null);
         });
         return(false);
     }
     return(true);
 }
 protected override void Dispose(bool disposing)
 {
     if (disposing)
     {
         DisposableUtil.Free <IBitmap <ColorAlpha8> >(ref this.renderedInteriorMask);
         DisposableUtil.FreeContents <IBitmap <ColorAlpha8> >(this.renderedDashedOutlineMasks);
         if (!this.isRedrawing)
         {
             this.redrawThreadFactory = null;
             DisposableUtil.Free <SelectionGeometryCache>(ref this.redrawThreadGeometryCache);
         }
         this.ClearDeviceBitmapPool();
     }
     base.Dispose(disposing);
 }
Beispiel #4
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        private void RenderMask(ISurface <ColorAlpha8> dstMask, PointInt32 renderOffset)
        {
            int       width     = dstMask.Width;
            int       height    = dstMask.Height;
            bool      flag      = false;
            SizeInt32 size      = new SizeInt32(width, height);
            RectInt32 rectangle = new RectInt32(renderOffset, size);

            if (!flag && this.matrix.HasInverse)
            {
                Matrix3x2Double inverse           = this.matrix.Inverse;
                PointDouble     pt                = inverse.Transform(rectangle.TopLeft);
                PointDouble     num7              = inverse.Transform(rectangle.TopRight);
                PointDouble     num8              = inverse.Transform(rectangle.BottomLeft);
                PointDouble     num9              = inverse.Transform(rectangle.BottomRight);
                RectDouble      srcCoverageBounds = this.srcCoverageBounds;
                if ((srcCoverageBounds.Contains(pt) && srcCoverageBounds.Contains(num7)) && (srcCoverageBounds.Contains(num8) && srcCoverageBounds.Contains(num9)))
                {
                    dstMask.Clear(ColorAlpha8.Opaque);
                    flag = true;
                }
            }
            if (!flag)
            {
                GeometryRelation relation;
                IDirect2DFactory perThread = Direct2DFactory.PerThread;
                using (IRectangleGeometry geometry = perThread.CreateRectangleGeometry(rectangle))
                {
                    base.ThrowIfCancellationRequested();
                    using (IRectangleGeometry geometry2 = perThread.CreateRectangleGeometry(this.srcCoverageBounds))
                    {
                        base.ThrowIfCancellationRequested();
                        relation = geometry.CompareWithGeometry(geometry2, new Matrix3x2Float?((Matrix3x2Float)this.matrix), null);
                        base.ThrowIfCancellationRequested();
                    }
                }
                switch (relation)
                {
                case GeometryRelation.IsContained:
                    dstMask.Clear(ColorAlpha8.Opaque);
                    flag = true;
                    break;

                case GeometryRelation.Disjoint:
                    dstMask.Clear(ColorAlpha8.Transparent);
                    flag = true;
                    break;
                }
            }
            if (!flag)
            {
                using (IDrawingContext context = DrawingContext.FromSurface(dstMask, FactorySource.PerThread))
                {
                    base.ThrowIfCancellationRequested();
                    context.Clear(null);
                    context.AntialiasMode = AntialiasMode.PerPrimitive;
                    using (context.UseTranslateTransform((float)-renderOffset.X, (float)-renderOffset.Y, MatrixMultiplyOrder.Prepend))
                    {
                        using (context.UseTransformMultiply((Matrix3x2Float)this.matrix, MatrixMultiplyOrder.Prepend))
                        {
                            context.FillRectangle(this.srcCoverageBounds, whiteBrush);
                        }
                    }
                }
            }
        }
 public static IDirect2DFactory CreateRef(this IDirect2DFactory objectRef) =>
 ((IDirect2DFactory)objectRef.CreateRef(typeof(IDirect2DFactory)));
        private void RedrawOnBackgroundThread()
        {
            if (base.CheckAccess())
            {
                ExceptionUtil.ThrowInvalidOperationException();
            }
            if (this.redrawThreadFactory == null)
            {
                this.redrawThreadFactory = new Direct2DFactory(Direct2DFactoryType.MultiThreaded, DebugLevel.None);
            }
            if ((this.redrawThreadGeometryCache == null) || (this.redrawThreadGeometryCache.SelectionSnapshot != this.redrawRenderParams.SelectionSnapshot))
            {
                DisposableUtil.Free <SelectionGeometryCache>(ref this.redrawThreadGeometryCache);
                this.redrawThreadGeometryCache = new SelectionGeometryCache(this.redrawThreadFactory, this.redrawRenderParams.SelectionSnapshot);
            }
            double      scaleRatio           = this.redrawRenderParams.ScaleRatio;
            PointDouble location             = this.redrawRenderParams.ViewportCanvasBounds.Location;
            SizeDouble  viewportSize         = this.redrawRenderParams.ViewportSize;
            SizeInt32   num5                 = SizeDouble.Ceiling(viewportSize);
            RectDouble  b                    = RectDouble.Inflate(CanvasCoordinateConversions.ConvertExtentToViewport(CanvasCoordinateConversions.ConvertCanvasToExtent(this.redrawRenderParams.SelectionSnapshot.GeometryList.Value.Bounds, scaleRatio), scaleRatio, location), (double)this.outlineStrokeWidthPx, (double)this.outlineStrokeWidthPx);
            RectDouble  a                    = new RectDouble(PointDouble.Zero, viewportSize);
            RectDouble  renderViewportBounds = RectDouble.Intersect(a, b);
            RectInt32   viewportRect         = renderViewportBounds.Int32Bound;
            RectDouble  extentRect           = CanvasCoordinateConversions.ConvertViewportToExtent(viewportRect, scaleRatio, location);
            RectDouble  renderCanvasBounds   = CanvasCoordinateConversions.ConvertExtentToCanvas(extentRect, scaleRatio);

            if (!viewportRect.HasPositiveArea)
            {
                base.SyncContext.Post((SendOrPostCallback)(_ => this.EndRedraw(renderViewportBounds, RectFloat.Zero, null, null)));
            }
            else
            {
                IBitmap <ColorAlpha8> interiorMask;
                float                   scale;
                PointFloat              offset;
                Result <IGeometry>      lazyGeometry;
                IBitmap <ColorAlpha8>[] dashedOutlineMasks;
                RectFloat               maskSourceRect;
                SelectionSnapshot       selectionSnapshot         = this.redrawRenderParams.SelectionSnapshot;
                SelectionGeometryCache  redrawThreadGeometryCache = this.redrawThreadGeometryCache;
                bool flag = this.redrawRenderParams.SelectionRenderingQuality == SelectionRenderingQuality.Aliased;
                if (!flag)
                {
                    lazyGeometry = redrawThreadGeometryCache.Geometry;
                }
                else
                {
                    bool flag3 = selectionSnapshot.IsRectilinear.Value;
                    bool flag4 = selectionSnapshot.IsPixelated.Value;
                    if (flag3 & flag4)
                    {
                        lazyGeometry = redrawThreadGeometryCache.Geometry;
                    }
                    else
                    {
                        lazyGeometry = redrawThreadGeometryCache.PixelatedGeometry;
                    }
                }
                bool          flag2         = !flag && this.redrawRenderParams.IsOutlineAntialiased;
                AntialiasMode antialiasMode = ((flag || !flag2) || selectionSnapshot.IsRectilinear.Value) ? AntialiasMode.Aliased : AntialiasMode.PerPrimitive;
                if (this.CanContinueRedrawing(null, null))
                {
                    scale = (float)this.redrawRenderParams.ScaleRatio;
                    float x = -((float)renderCanvasBounds.X);
                    float y = -((float)renderCanvasBounds.Y);
                    offset       = new PointFloat(x, y);
                    interiorMask = BitmapAllocator.Alpha8.Allocate(viewportRect.Size, AllocationOptions.ZeroFillNotRequired);
                    try
                    {
                        RetryManager.RunMemorySensitiveOperation(delegate {
                            using (IDrawingContext context = DrawingContext.FromBitmap(this.redrawThreadFactory, interiorMask))
                            {
                                context.Clear(null);
                                IBrush interiorBrush = context.GetCachedOrCreateResource <IBrush>(whiteBrush);
                                this.RenderSelection(context, scale, offset, this.redrawRenderParams, lazyGeometry, interiorBrush, null, null, antialiasMode);
                            }
                        });
                    }
                    catch (OutOfMemoryException)
                    {
                    }
                    if (this.CanContinueRedrawing(interiorMask, null))
                    {
                        int num15;
                        dashedOutlineMasks = new IBitmap <ColorAlpha8> [SelectionCanvasLayer.DashLength];
                        for (int i = 0; i < dashedOutlineMasks.Length; i = num15)
                        {
                            if ((!this.redrawRenderParams.IsOutlineAnimated && (i != 0)) && (i != (SelectionCanvasLayer.DashLength / 2)))
                            {
                                dashedOutlineMasks[i] = null;
                            }
                            else
                            {
                                dashedOutlineMasks[i] = BitmapAllocator.Alpha8.Allocate(viewportRect.Size, AllocationOptions.ZeroFillNotRequired);
                                try
                                {
                                    RetryManager.RunMemorySensitiveOperation(delegate {
                                        using (IDrawingContext context = DrawingContext.FromBitmap(this.redrawThreadFactory, dashedOutlineMasks[i]))
                                        {
                                            context.Clear(null);
                                            StrokeStyle resourceSource      = SelectionCanvasLayer.GetDashedStrokeStyle(i);
                                            IStrokeStyle outlineStrokeStyle = context.GetCachedOrCreateResource <IStrokeStyle>(resourceSource);
                                            IBrush cachedOrCreateResource   = context.GetCachedOrCreateResource <IBrush>(whiteBrush);
                                            this.RenderSelection(context, scale, offset, this.redrawRenderParams, lazyGeometry, null, cachedOrCreateResource, outlineStrokeStyle, antialiasMode);
                                        }
                                    });
                                }
                                catch (OutOfMemoryException)
                                {
                                }
                                if (!this.CanContinueRedrawing(interiorMask, dashedOutlineMasks))
                                {
                                    return;
                                }
                            }
                            num15 = i + 1;
                        }
                        maskSourceRect = new RectFloat(PointFloat.Zero, interiorMask.Size);
                        base.SyncContext.Post(_ => this.EndRedraw(renderCanvasBounds, maskSourceRect, interiorMask, dashedOutlineMasks), null);
                    }
                }
            }
        }