public void GetParts_WithSimpleWords_ReturnsValue() { const string aString = "admin.kickPlayer soldier1 the-reason"; var commandString = new DiceCommandString(aString); var parts = commandString.ToWords(); var expectedParts = new IDiceWord[] {new DiceWord("admin.kickPlayer"), new DiceWord("soldier1"), new DiceWord("the-reason")}; Assert.True(expectedParts.SequenceEqual(parts)); }
public void GetParts_WithQuotesAndMultipleSpace_ReturnsValue() { const string aString = "admin.kickPlayer soldier1 \"the unique reason\""; var expectedParts = new IDiceWord[] { new DiceWord("admin.kickPlayer"), new DiceWord("soldier1"), new DiceWord("the unique reason") }; var commandString = new DiceCommandString(aString); var parts = commandString.ToWords(); Assert.True(expectedParts.SequenceEqual(parts)); }
/// <summary> /// Indicates whether the current object is equal to another object of the same type. /// </summary> /// <returns> /// true if the current object is equal to the <paramref name="other"/> parameter; otherwise, false. /// </returns> /// <param name="other">An object to compare with this object.</param> public bool Equals(IDiceWord other) { return Content == other.Content; }