Beispiel #1
0
 private void Start()
 {
     _ammoPoolManager     = gameObject.GetComponent <IAmmoPoolManager>();
     _hitVectorCalculator = gameObject.GetComponent <IDestinationCalculator>();
     _ammoPool            = _ammoPoolManager.CreateAmmoPool(ammoPrefab, ammoPoolSize);
 }
 public FileManager(string solutionDir, IDestinationCalculator destinationCalculator)
 {
     _solutionDir = solutionDir;
     _destinationCalculator = destinationCalculator;
 }