Beispiel #1
0
 private BattleRules(IDeserializer deserializer)
 {
     PreBattleEffects     = deserializer.GetValues <EffectBase>(nameof(PreBattleEffects)).ToList().AsReadOnly();
     PostBattleEffects    = deserializer.GetValues <EffectBase>(nameof(PostBattleEffects)).EmptyIfNull().ToList().AsReadOnly();
     PreTurnEffects       = deserializer.GetValues <EffectBase>(nameof(PreTurnEffects)).EmptyIfNull().ToList().AsReadOnly();
     PostTurnEffects      = deserializer.GetValues <EffectBase>(nameof(PostTurnEffects)).EmptyIfNull().ToList().AsReadOnly();
     EliminationCondition = deserializer.GetValue <ConditionBase>(nameof(EliminationCondition));
 }
Beispiel #2
0
 private Result(IDeserializer deserializer)
 {
     Name    = deserializer.GetValue <string>(nameof(Name));
     Key     = deserializer.GetValue <string>(nameof(Key));
     Effects = deserializer.GetValues <EffectBase>(nameof(Effects)).EmptyIfNull().ToList().AsReadOnly();
     Tags    = new TagCollection(deserializer.GetValue <IEnumerable <TagBase> >(nameof(Tags)), this);
 }
 private EntityRules(IDeserializer deserializer)
 {
     ActionMatrix         = new Dictionary <ActionMatrixEntryKey, ActionMatrixEntry>();
     Name                 = deserializer.GetValue <string>(nameof(Name));
     StringLookup         = deserializer.GetValue <StringLookup>("Lookup");
     PreBattleEffects     = deserializer.GetValues <EffectBase>(nameof(PreBattleEffects)).ToList().AsReadOnly();
     PostBattleEffects    = deserializer.GetValues <EffectBase>(nameof(PostBattleEffects)).EmptyIfNull().ToList().AsReadOnly();
     PreTurnEffects       = deserializer.GetValues <EffectBase>(nameof(PreTurnEffects)).EmptyIfNull().ToList().AsReadOnly();
     PostTurnEffects      = deserializer.GetValues <EffectBase>(nameof(PostTurnEffects)).EmptyIfNull().ToList().AsReadOnly();
     EliminationCondition = deserializer.GetValue <ConditionBase>(nameof(EliminationCondition));
     Actions              = deserializer.GetValues <Action>(nameof(Actions)).EmptyIfNull().ToList().AsReadOnly();
     Results              = deserializer.GetValues <Result>(nameof(Results)).EmptyIfNull().ToList().AsReadOnly();
     ActionMatrix         = deserializer.GetValues <ActionMatrixEntry>(nameof(ActionMatrix)).EmptyIfNull().ToDictionary(x => x.Key, x => x);
 }
Beispiel #4
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 private StringLookup(IDeserializer deserializer)
 {
     m_lookup = deserializer.GetValues <List <string> >("Lookup").EmptyIfNull().ToDictionary(x => x[0], x => x[1]);
 }
 protected BinaryLogicCondition(IDeserializer deserializer)
     : base(deserializer)
 {
     Children = deserializer.GetValues <ConditionBase>(nameof(Children)).EmptyIfNull().ToList().AsReadOnly();
 }