private void Awake()
 {
     provider = providerGameObject.GetComponent <IDashboardProvider>();
 }
Beispiel #2
0
        public AssociatesController(
            ISkillMasterRepository skillRepo,
            ISkillMasterProvider skillProvider,
            IAssociateRepository associateRepo,
            IAssociateProvider associateProvider,
            IAssociateSkillMapRepository assocSkillMapRepo,
            IDashboardProvider dashboardProvider)
        {
            if (skillRepo != null)
            {
                this._skillRepository = skillRepo;
            }
            else
            {
                this._skillRepository = new SkillMasterRepository();
            }

            if (skillProvider != null)
            {
                this._skillProvider = skillProvider;
            }
            else
            {
                this._skillProvider = new SkillMasterProvider(this._skillRepository);
            }

            if (associateRepo != null)
            {
                this._associateRepository = associateRepo;
            }
            else
            {
                this._associateRepository = new AssociateRepository();
            }

            if (associateProvider != null)
            {
                this._associateProvider = associateProvider;
            }
            else
            {
                this._associateProvider = new AssociateProvider(this._associateRepository);
            }

            if (assocSkillMapRepo != null)
            {
                this._assocSkillMapRepo = assocSkillMapRepo;
            }
            else
            {
                this._assocSkillMapRepo = new AssociateSkillMapRepository();
            }

            if (dashboardProvider != null)
            {
                this._dashboardProvider = dashboardProvider;
            }
            else
            {
                this._dashboardProvider = new DashboardProvider(this._skillRepository, this._associateRepository, this._assocSkillMapRepo);
            }
        }