public int CreateLayer([NativeTypeName("ID2D1Layer **")] ID2D1Layer **layer)
 {
     return(CreateLayer(null, layer));
 }
 public int CreateLayer([NativeTypeName("const D2D1_SIZE_F *")] D2D_SIZE_F *size, [NativeTypeName("ID2D1Layer **")] ID2D1Layer **layer)
 {
     return(((delegate * stdcall <ID2D1BitmapRenderTarget *, D2D_SIZE_F *, ID2D1Layer **, int>)(lpVtbl[13]))((ID2D1BitmapRenderTarget *)Unsafe.AsPointer(ref this), size, layer));
 }
 public int CreateLayer([NativeTypeName("D2D1_SIZE_F")] D2D_SIZE_F size, [NativeTypeName("ID2D1Layer **")] ID2D1Layer **layer)
 {
     return(CreateLayer(&size, layer));
 }
 public int CreateLayer(ID2D1Layer **layer)
 {
     return(CreateLayer(null, layer));
 }
 public HRESULT CreateLayer(ID2D1Layer **layer)
 {
     return(CreateLayer(null, layer));
 }
 public HRESULT CreateLayer([NativeTypeName("D2D1_SIZE_F")] D2D_SIZE_F size, ID2D1Layer **layer)
 {
     return(CreateLayer(&size, layer));
 }
Beispiel #7
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 public int CreateLayer([NativeTypeName("const D2D1_SIZE_F *")] D2D_SIZE_F *size, ID2D1Layer **layer)
 {
     return(((delegate * unmanaged <ID2D1HwndRenderTarget *, D2D_SIZE_F *, ID2D1Layer **, int>)(lpVtbl[13]))((ID2D1HwndRenderTarget *)Unsafe.AsPointer(ref this), size, layer));
 }