public void SetUp()
        {
            door                = Substitute.For <IDoor>();
            display             = Substitute.For <IDisplay>();
            buttonOfPower       = new Button();
            buttonOfTime        = new Button();
            buttonOfstartCancel = new Button();
            light               = Substitute.For <ILight>();
            CC = Substitute.For <ICookController>();

            UI = new UserInterface(buttonOfPower, buttonOfTime, buttonOfstartCancel, door, display, light, CC);
        }
Beispiel #2
0
 public void setup()
 {
     _powerbtn        = new Button();
     _timerbtn        = new Button();
     _outputSub       = Substitute.For <IOutput>();
     _display         = new Display(_outputSub);
     _start_cancelbtn = new Button();
     _light           = new Light(_outputSub);
     _door            = new Door();
     _controllerSub   = Substitute.For <ICookController>();
     _sut             = new UserInterface(_powerbtn, _timerbtn, _start_cancelbtn, _door, _display, _light, _controllerSub);
 }
        public void Setup()
        {
            light          = Substitute.For <ILight>();
            powerButton    = Substitute.For <IButton>();
            startButton    = Substitute.For <IButton>();
            timeButton     = Substitute.For <IButton>();
            display        = Substitute.For <IDisplay>();
            cookController = Substitute.For <ICookController>();

            _sut = new Door();
            _UI  = new UserInterface(powerButton, timeButton, startButton, _sut, display, light, cookController);
        }
 public void Setup()
 {
     _output         = Substitute.For <IOutput>();
     _uut            = new Light(_output);
     _tButton        = Substitute.For <IButton>();
     _pButton        = Substitute.For <IButton>();
     _scButton       = Substitute.For <IButton>();
     _door           = Substitute.For <IDoor>();
     _display        = Substitute.For <IDisplay>();
     _cookController = Substitute.For <ICookController>();
     _userInterface  = new UserInterface(_pButton, _tButton, _scButton, _door, _display, _uut, _cookController);
 }
Beispiel #5
0
        public void Setup()
        {
            IPowerButton    = new Button();
            ITimeButton     = new Button();
            ICancelButton   = new Button();
            IDoor           = new Door();
            ILight          = Substitute.For <ILight>();
            IDisplay        = Substitute.For <IDisplay>();
            ICookController = Substitute.For <ICookController>();

            userInterface = new UserInterface(IPowerButton, ITimeButton, ICancelButton, IDoor, IDisplay, ILight, ICookController);
        }
 public void SetUp()
 {
     _output            = Substitute.For <IOutput>();
     _powerButton       = new Button();
     _timeButton        = new Button();
     _startCancelButton = new Button();
     _door           = new Door();
     _display        = new Display(_output);
     _light          = new Light(_output);
     _cookController = Substitute.For <ICookController>();
     _userInterface  = new UserInterface(_powerButton, _timeButton, _startCancelButton, _door, _display, _light, _cookController);
 }
        public void Setup()
        {
            // Classes Faked
            _timer  = Substitute.For <ITimer>();
            _output = Substitute.For <IOutput>();

            // Classes Used
            _display   = new Display(_output);
            _powerTube = new PowerTube(_output);

            // Class under test
            _sut = new CookController(_timer, _display, _powerTube);
        }
        public void SetUp()
        {
            display       = Substitute.For <IDisplay>();
            userInterface = Substitute.For <IUserInterface>();
            powerTube     = Substitute.For <IPowerTube>();

            timer          = new Timer();
            cookController = new CookController(timer, display, powerTube, userInterface);
            stringWriter   = new StringWriter();
            output         = new Output();

            Console.SetOut(stringWriter);
        }
        public void SetUp()
        {
            stubCookController = Substitute.For <ICookController>();
            stubDisplay        = Substitute.For <IDisplay>();
            stubLight          = Substitute.For <ILight>();
            door = Substitute.For <IDoor>();

            powerButton       = new Button();
            startCancelButton = new Button();
            timeButton        = new Button();

            sut_ = new UserInterface(powerButton, timeButton, startCancelButton, door, stubDisplay, stubLight, stubCookController);
        }
        public void Setup()
        {
            light          = Substitute.For <ILight>();
            display        = Substitute.For <IDisplay>();
            cookController = Substitute.For <ICookController>();

            sut_door        = new Door();
            sut_powerButton = new Button();
            sut_startButton = new Button();
            sut_timeButton  = new Button();

            _UI = new UserInterface(sut_powerButton, sut_timeButton, sut_startButton, sut_door, display, light, cookController);
        }
Beispiel #11
0
        public void Setup()
        {
            sut_PowerButton       = new Button();
            sut_TimeButton        = new Button();
            fakeStartCancelButton = Substitute.For <IButton>();
            fakeDoor           = Substitute.For <IDoor>();
            fakeDisplay        = Substitute.For <IDisplay>();
            fakeLight          = Substitute.For <ILight>();
            fakeCookController = Substitute.For <ICookController>();

            userInterface = new UserInterface(sut_PowerButton, sut_TimeButton, fakeStartCancelButton, fakeDoor, fakeDisplay,
                                              fakeLight, fakeCookController);
        }
        public void SetUp()
        {
            //Stubs
            _output = Substitute.For <IOutput>();

            //Includes
            _timer     = new Timer();
            _display   = new Display(_output);
            _powerTube = new PowerTube(_output);

            //Top
            _cookController = new CookController(_timer, _display, _powerTube);
        }
Beispiel #13
0
        public void Setup()
        {
            _outputSub            = Substitute.For <IOutput>();
            _light                = new Light(_outputSub);
            _display              = new Display(_outputSub);
            _doorSub              = Substitute.For <IDoor>();
            _powerButton          = new Button();
            _timeButtonSub        = Substitute.For <IButton>();
            _startCancelButtonSub = Substitute.For <IButton>();
            _cookControllerSub    = Substitute.For <ICookController>();

            _sut = new UserInterface(_powerButton, _timeButtonSub, _startCancelButtonSub, _doorSub, _display, _light, _cookControllerSub);
        }
Beispiel #14
0
 public void SetUp()
 {
     _fakeDoor           = Substitute.For <IDoor>();
     _fakeDisplay        = Substitute.For <IDisplay>();
     _fakeLight          = Substitute.For <ILight>();
     _fakeCookController = Substitute.For <ICookController>();
     _sutPower           = new Button();
     _sutTimer           = new Button();
     _sutSC         = new Button();
     _fakePowerTube = Substitute.For <IPowerTube>();
     UI             = new UserInterface(_sutPower, _sutTimer, _sutSC, _fakeDoor, _fakeDisplay, _fakeLight,
                                        _fakeCookController);
 }
Beispiel #15
0
        public void SetUp()
        {
            _output            = Substitute.For <IOutput>();
            _display           = Substitute.For <IDisplay>();
            _buttonPower       = Substitute.For <IButton>();
            _buttonTime        = Substitute.For <IButton>();
            _buttonStartCancel = Substitute.For <IButton>();
            _door           = Substitute.For <IDoor>();
            _cookController = Substitute.For <ICookController>();

            _light = new Light(_output);
            _sut   = new UserInterface(_buttonPower, _buttonTime, _buttonStartCancel, _door, _display, _light, _cookController);
        }
        public void Setup()
        {
            output_  = new Output();
            display_ = new Display(output_);
            light_   = new Light(output_);

            CC_           = Substitute.For <ICookController>();
            door_         = Substitute.For <IDoor>();
            powerB_       = Substitute.For <IButton>();
            timeB_        = Substitute.For <IButton>();
            startCancelB_ = Substitute.For <IButton>();
            UI_           = new UserInterface(powerB_, timeB_, startCancelB_, door_, display_, light_, CC_);
        }
        public void SetUp()
        {
            _powerButton       = Substitute.For <IButton>();
            _timeButton        = Substitute.For <IButton>();
            _startCancelButton = Substitute.For <IButton>();
            _cookController    = Substitute.For <ICookController>();
            _light             = Substitute.For <ILight>();
            _display           = Substitute.For <IDisplay>();

            _door = new Door();

            _userInterface = new UserInterface(_powerButton, _timeButton, _startCancelButton, _door, _display, _light, _cookController);
        }
Beispiel #18
0
 public void SetUp()
 {
     _output            = Substitute.For <IOutput>();
     _light             = new Light(_output);
     _powerButton       = Substitute.For <IButton>();
     _timeButton        = Substitute.For <IButton>();
     _startCancelButton = Substitute.For <IButton>();
     _door           = Substitute.For <IDoor>();
     _cookController = Substitute.For <ICookController>();
     _uut            = Substitute.For <IDisplay>();
     _driver         = new UserInterface(_powerButton, _timeButton, _startCancelButton, _door, _uut, _light,
                                         _cookController);
 }
        public void SetUp()
        {
            _display        = Substitute.For <IDisplay>();
            _door           = Substitute.For <IDoor>();
            _light          = Substitute.For <ILight>();
            _cookController = Substitute.For <ICookController>();

            _sutPowerButton       = new Button();
            _sutTimeButton        = new Button();
            _sutStartCancelButton = new Button();
            _userInterface        = new UserInterface(_sutPowerButton, _sutTimeButton, _sutStartCancelButton, _door, _display,
                                                      _light, _cookController);
        }
Beispiel #20
0
        public void SetUp()
        {
            _door              = Substitute.For <IDoor>();
            _display           = Substitute.For <IDisplay>();
            _light             = Substitute.For <ILight>();
            _startCancelButton = Substitute.For <IButton>();
            _powerButton       = Substitute.For <IButton>();
            _cooker            = Substitute.For <ICookController>();

            _timerButtonDriven = new Button();
            _UIToIntegrate     = new UserInterface(_powerButton, _timerButtonDriven, _startCancelButton,
                                                   _door, _display, _light, _cooker);
        }
Beispiel #21
0
        public void Setup()
        {
            powerButton       = new Button();
            timeButton        = new Button();
            startCancelButton = new Button();
            door = new Door();

            display        = Substitute.For <IDisplay>();
            cookController = Substitute.For <ICookController>();
            light          = Substitute.For <ILight>();

            ui = new UserInterface(powerButton, timeButton, startCancelButton, door, display, light, cookController);
        }
 public void SetUp()
 {
     _door              = new Door();
     _light             = Substitute.For <ILight>();
     _display           = Substitute.For <IDisplay>();
     _timeButton        = new Button();
     _powerButton       = new Button();
     _startCancelButton = new Button();
     _powerTube         = Substitute.For <IPowerTube>();
     _timer             = Substitute.For <ITimer>();
     _uut           = new CookController(_timer, _display, _powerTube);
     _userInterface = new UserInterface(_powerButton, _timeButton, _startCancelButton, _door, _display, _light, _uut);
 }
        public void SetUp()
        {
            _fakePowerButton       = Substitute.For <IButton>();
            _fakeTimeButton        = Substitute.For <IButton>();
            _fakeStartCancelButton = Substitute.For <IButton>();
            _fakeDisplay           = Substitute.For <IDisplay>();
            _fakeLight             = Substitute.For <ILight>();
            _fakeCookController    = Substitute.For <ICookController>();

            _door = new Door();

            _userInterface = new UserInterface(_fakePowerButton, _fakeTimeButton, _fakeStartCancelButton, _door, _fakeDisplay, _fakeLight, _fakeCookController);
        }
        public void SetUp()
        {
            _timeButton        = new Button();
            _powerButton       = new Button();
            _startCancelButton = new Button();

            _fakeDoor    = Substitute.For <IDoor>();
            _fakeDisplay = Substitute.For <IDisplay>();
            _fakeLight   = Substitute.For <ILight>();

            _fakeCookController = Substitute.For <ICookController>();
            _userInterface      = new UserInterface(_powerButton, _timeButton, _startCancelButton, _fakeDoor, _fakeDisplay, _fakeLight, _fakeCookController);
        }
Beispiel #25
0
        public void Setup()
        {
            startCancelButton = new Button();
            powerButton       = new Button();
            timeButton        = new Button();
            door               = new Door();
            fakeDisplay        = Substitute.For <IDisplay>();
            fakeOutput         = Substitute.For <IOutput>();
            light              = new Light(fakeOutput);
            fakeCookController = Substitute.For <ICookController>();

            ui = new UserInterface(powerButton, timeButton, startCancelButton, door, fakeDisplay, light,
                                   fakeCookController);
        }
        public void SetUp()
        {
            //Subs
            powerButton       = Substitute.For <IButton>();
            timeButton        = Substitute.For <IButton>();
            startCancelButton = Substitute.For <IButton>();
            cooker            = Substitute.For <ICookController>();
            light             = Substitute.For <ILight>();
            display           = Substitute.For <IDisplay>();

            //Real
            _sut = new Door();
            ui   = new UserInterface(powerButton, timeButton, startCancelButton, _sut, display, light, cooker);
        }
Beispiel #27
0
 public void Setup()
 {
     _door              = Substitute.For <IDoor>();
     _output            = Substitute.For <IOutput>();
     _powerButton       = new Button();
     _timeButton        = new Button();
     _startCancelButton = new Button();
     _timer             = new Timer();
     _light             = new Light(_output);
     _display           = new Display(_output);
     _powerTube         = new PowerTube(_output);
     _cooker            = new CookController(_timer, _display, _powerTube);
     _ui = new UserInterface(_powerButton, _timeButton, _startCancelButton, _door, _display, _light, _cooker);
 }
Beispiel #28
0
 public void SetUp()
 {
     _uut              = new PowerTube(output);
     powerButton       = new Button();
     timeButton        = new Button();
     startCancelButton = new Button();
     door              = new Door();
     output            = new Output();
     display           = new Display(output);
     light             = new Light(output);
     timer             = new Timer();
     cooker            = new CookController(timer, display, _uut);
     ui = new UserInterface(powerButton, timeButton, startCancelButton, door, display, light, cooker);
 }
 public void SetUp()
 {
     _door           = new Door();
     _startCancelBtn = Substitute.For <IButton>();
     _powerBtn       = new Button();
     _output         = Substitute.For <IOutput>();
     _uut            = new Button();
     _light          = new Light(_output);
     _timer          = new Timer();
     _powerTube      = new PowerTube(_output);
     _display        = new Display(_output);
     _cookController = new CookController(_timer, _display, _powerTube);
     _userInterface  = new MicrowaveOvenClasses.Controllers.UserInterface(_powerBtn, _uut, _startCancelBtn, _door, _display, _light, _cookController);
 }
        public void Setup()
        {
            powerButton       = new Button();
            timeButton        = new Button();
            startCancelButton = new Button();
            Door = new Door();

            fakeDisplay = Substitute.For <IDisplay>();
            fakeCooker  = Substitute.For <ICookController>();
            fakeLight   = Substitute.For <ILight>();

            UI = new UserInterface(powerButton, timeButton, startCancelButton, Door, fakeDisplay, fakeLight,
                                   fakeCooker);
        }