/// <summary>
 /// Constructor to instantiate a new instance of the class
 /// </summary>
 /// <param name="ctl">The control object to map</param>
 /// <param name="propName">The property name</param>
 /// <param name="isReadOnly">Whether the control is read only.
 /// If so, it then becomes disabled.  If not,
 /// handlers are assigned to manage key presses, depending on the strategy assigned to this mapper.</param>
 /// <param name="factory">The control factory to be used when creating the controlMapperStrategy</param>
 protected NumericUpDownMapper(INumericUpDown ctl, string propName, bool isReadOnly, IControlFactory factory)
     : base(ctl, propName, isReadOnly, factory)
 {
     _numericUpDown = (INumericUpDown)ctl;
     _mapperStrategy = factory.CreateNumericUpDownMapperStrategy();
     _mapperStrategy.ValueChanged(this);
 }
 /// <summary>
 /// Constructor to instantiate a new instance of the class
 /// </summary>
 /// <param name="ctl">The control object to map</param>
 /// <param name="propName">The property name</param>
 /// <param name="isReadOnly">Whether the control is read only.
 /// If so, it then becomes disabled.  If not,
 /// handlers are assigned to manage key presses, depending on the strategy assigned to this mapper.</param>
 /// <param name="factory">The control factory to be used when creating the controlMapperStrategy</param>
 protected NumericUpDownMapper(INumericUpDown ctl, string propName, bool isReadOnly, IControlFactory factory)
     : base(ctl, propName, isReadOnly, factory)
 {
     _numericUpDown  = (INumericUpDown)ctl;
     _mapperStrategy = factory.CreateNumericUpDownMapperStrategy();
     _mapperStrategy.ValueChanged(this);
 }