private void InitNewLink(IContainsGold obj)
        {
            StretchingLineControl stretchingControl = new StretchingLineControl();

            stretchingControl.FirstObj  = me;
            stretchingControl.SecondObj = obj;

            Line line = new Line(sceneMgr, IdMgr.GetNewId(sceneMgr.GetCurrentPlayer().GetId()), me.Position, obj.Position, Colors.Black, 1);

            line.AddControl(stretchingControl);
            line.AddControl(new MiningLineControl());

            sceneMgr.DelayedAttachToScene(line);
            CurrentlyMining.Add(new MiningObject(obj, line));
        }
 public MiningObject(IContainsGold obj, Line line)
     : this()
 {
     Obj        = obj;
     MiningLine = line;
 }