internal void Execute(IConsole console, IConfigHandler configHandler, IConfig defaultConfig, IPathResolver pathResolver)
        {
            if (create)
            {
                if (configHandler.DoesConfigExist(path))
                {
                    console.WriteLine("Config already exists!", IConsole.ContentType.Negative);
                }
                else
                {
                    console.WriteLine("Creating config '{0}'", path);

                    configHandler.SaveConfig(defaultConfig, path);
                }
            }
            else if (delete)
            {
                if (configHandler.DoesConfigExist(path))
                {
                    console.WriteLine("Deleting config '{0}'", path);
                    configHandler.DeleteConfig(path);
                }
                else
                {
                    console.WriteLine($"Config '{path}' does not exist!", IConsole.ContentType.Negative);
                }
            }
            else
            {
                if (configHandler.DoesConfigExist(path))
                {
                    IConfig config = configHandler.LoadConfig(path);

                    console.WriteLine();
                    console.WriteLine("### Metadata info ###", IConsole.ContentType.Header);
                    console.WriteLine($"Path: {path}");
                    console.WriteLine($"Full path: {pathResolver.GetAbsoluteResolvedPath(path, config.Variables)}");
                    console.WriteLine($"Version: {config.Version}");
                    console.WriteLine();

                    console.WriteLine("### Variable info ###", IConsole.ContentType.Header);
                    console.WriteLine("Total variables: " + config.Variables.Count);
                    console.WriteLine();

                    console.WriteLine("### Link info ###", IConsole.ContentType.Header);
                    console.WriteLine("Total links: " + config.LinkList.Count);
                    console.WriteLine("Junction links: " + config.LinkList.Count(l => l.linkType == ConfigLink.LinkType.Junction));
                    console.WriteLine("Symbolic links: " + config.LinkList.Count(l => l.linkType == ConfigLink.LinkType.Symbolic));
                    console.WriteLine("Hard links: " + config.LinkList.Count(l => l.linkType == ConfigLink.LinkType.Hard));
                }
                else
                {
                    console.WriteLine("Config does not exist. You can create one with the --create option.", IConsole.ContentType.Negative);
                }
            }
        }