private void SetTilesAndCommands() { commands.Items.Clear(); gameState.MapExtender.SetCommands(commands); commands.ResetCurrentCommand(); images.LoadTiles(gameState.Map.TileImage); }
private void SetTilesAndCommands() { commands.Items.Clear(); gameState.MapExtender.SetCommands(commands); commands.ResetCurrentCommand(); images.LoadTiles(gameState.Map.TileImage); }