public GameManager(ICombinationTypeEvaluator combinationTypeEvaluator) { _activePlayers = new List <Player>(); _joiningPlayers = new Queue <Player>(); _leavingPlayers = new Queue <Player>(); _deck = new Deck(); _revealedCards = new List <Card>(); _rounds = new List <Round>(); _combinationTypeEvaluator = combinationTypeEvaluator; }
public void Initialize() { combinationTypeEvaluator = new CombinationTypeEvaluator(); unitUnderTest = new GameManager(combinationTypeEvaluator); }
public void TestInitialize() { unitUnderTest = new CombinationTypeEvaluator(); }