private void OnSuccess() { if (m_Listener != null) { Logger.Debug("OnSuccess"); m_Listener.OnConnect(this); } }
//public override void ChannelReadComplete(IChannelHandlerContext context) => context.Flush(); public override void ChannelActive(IChannelHandlerContext context) { _listener.OnConnect(); context.WriteAndFlushAsync(new LoginRequest(_loginDetails.Username, _loginDetails.Password, _loginDetails.RequestedSession, _loginDetails.RequestedSequenceNumber)); }