public ChppMatchArchiveBridge(IChppAccessor chppSession) : base(chppSession) { }
public ChppPlayersBridge(IChppAccessor accessor) : base(accessor) { }
public ChppMatchDetailsBridge(IChppAccessor accessor) : base(accessor) { }
public ChppBridgeBase(IChppAccessor chppAccessor) { ChppAccessor = chppAccessor; }
public ChppTeamDetailsBridge(IChppAccessor accessor) : base(accessor) { }
public ChppTransferHistoryBridge(IChppAccessor accessor) : base(accessor) { }
/// <summary> /// ctor with fallback /// </summary> /// <param name="fallback">Fallback that is used to get data that is not present at filesystem</param> public ChppFilesystemAccessor(string directory, IChppAccessor fallback) : this(directory) { FallbackAccessor = fallback; }