Beispiel #1
0
        public IHexCell GetCellAtPoint(Vector3 point)
        {
            if (!Grid.HasCellAtLocation(point))
            {
                return(null);
            }

            var gridCell = Grid.GetCellAtLocation(point);

            foreach (var direction in EnumUtil.GetValues <HexDirection>())
            {
                if (CellContourCanon.IsPointWithinContour(point.ToXZ(), gridCell, direction))
                {
                    return(gridCell);
                }
            }

            foreach (var neighbor in Grid.GetNeighbors(gridCell))
            {
                foreach (var direction in EnumUtil.GetValues <HexDirection>())
                {
                    if (CellContourCanon.IsPointWithinContour(point.ToXZ(), neighbor, direction.Opposite()))
                    {
                        return(neighbor);
                    }
                }
            }

            return(null);
        }
Beispiel #2
0
        private bool ShouldAddQuad(
            List <IHexCell> farmBlob, Vector2 northVertex, Vector2 eastVertex, Vector2 southVertex, Vector2 westVertex
            )
        {
            bool northValid = false, eastValid = false, southValid = false, westValid = false;

            foreach (var cell in farmBlob)
            {
                foreach (var direction in EnumUtil.GetValues <HexDirection>())
                {
                    if (RiverCanon.HasRiverAlongEdge(cell, direction))
                    {
                        var contour = CellContourCanon.GetContourForCellEdge(cell, direction);

                        if (CellContourCanon.DoesSegmentCrossContour(northVertex, eastVertex, contour) ||
                            CellContourCanon.DoesSegmentCrossContour(northVertex, westVertex, contour) ||
                            CellContourCanon.DoesSegmentCrossContour(southVertex, eastVertex, contour) ||
                            CellContourCanon.DoesSegmentCrossContour(southVertex, westVertex, contour)
                            )
                        {
                            return(false);
                        }
                    }

                    northValid |= CellContourCanon.IsPointWithinContour(northVertex, cell, direction);
                    eastValid  |= CellContourCanon.IsPointWithinContour(eastVertex, cell, direction);
                    southValid |= CellContourCanon.IsPointWithinContour(southVertex, cell, direction);
                    westValid  |= CellContourCanon.IsPointWithinContour(westVertex, cell, direction);
                }
            }

            return(northValid && eastValid && southValid && westValid);
        }