public void Initialize(IBlockMaterialProvider blockMaterialProvider, BlockPool pool, ITetrisGame game) { _blockMaterialProvider = blockMaterialProvider; _pool = pool; _game = game; _renderer = GetComponent <Renderer>(); _game.LineClear += OnLineClear; }
public void Initialize(IBlockMaterialProvider blockMaterialProvider) { _blockMaterialProvider = blockMaterialProvider; _renderer = GetComponent <Renderer>(); }