Beispiel #1
0
        public void Render(ICanvas canvas, int treeSeed)
        {
            int index = treeSeed % MaxStyles;

            if (!_cachedStyles.TryGetValue(index, out IBitmap cachedBitmap))
            {
                cachedBitmap = _bitmapFactory.CreateBitmap(_cellSize, _cellSize);
                ICanvas cachedCanvas = _bitmapFactory.CreateCanvas(cachedBitmap);

                DrawTree(cachedCanvas, index);

                _cachedStyles.Add(index, cachedBitmap);
            }

            canvas.DrawBitmap(cachedBitmap, 0, 0);
        }
Beispiel #2
0
        public void Render(ICanvas canvas, Track track)
        {
            if (_cacheBitmaps)
            {
                if (!_cachedTracks.TryGetValue(track.Direction, out IBitmap cachedBitmap))
                {
                    cachedBitmap = _bitmapFactory.CreateBitmap(_parameters.CellSize, _parameters.CellSize);
                    ICanvas cachedCanvas = _bitmapFactory.CreateCanvas(cachedBitmap);

                    DrawTrack(cachedCanvas, track.Direction, track);
                }
                canvas.DrawBitmap(cachedBitmap, 0, 0);
            }
            else
            {
                DrawTrack(canvas, track.Direction, track);
            }
        }
Beispiel #3
0
        public void Render(ICanvas canvas)
        {
            if (_width == 0 || _height == 0)
            {
                return;
            }

            _skiaDrawTime.Start();
            if (canvas is null)
            {
                throw new ArgumentNullException(nameof(canvas));
            }

            canvas.Save();
            canvas.Clear(Colors.VeryLightGray);

            foreach (ILayerRenderer renderer in _boardRenderers)
            {
                if (!renderer.Enabled)
                {
                    continue;
                }
                canvas.Save();

                if (renderer is ICachableLayerRenderer cachable)
                {
                    if (cachable.IsDirty || !_bitmapBuffer.ContainsKey(renderer))
                    {
                        if (!_bitmapBuffer.TryGetValue(renderer, out IBitmap bitmap))
                        {
                            bitmap = _bitmapFactory.CreateBitmap(_width, _height);
                        }
                        ICanvas layerCanvas = _bitmapFactory.CreateCanvas(bitmap);
                        layerCanvas.Clear(Colors.Empty);
                        RenderLayer(renderer, layerCanvas);
                        _bitmapBuffer[renderer] = bitmap;
                        layerCanvas.Dispose();
                    }

                    canvas.DrawBitmap(_bitmapBuffer[renderer], 0, 0);
                }
                else
                {
                    RenderLayer(renderer, canvas);
                }
                canvas.Restore();
            }
            canvas.Restore();

            if (_needsBufferReset)
            {
                ResetBuffers();
                _needsBufferReset = false;
            }

            _skiaDrawTime.Stop();
            _skiaFps.Update();

            void RenderLayer(ILayerRenderer renderer, ICanvas layerCanvas)
            {
                _renderLayerDrawTimes[renderer].Start();
                renderer.Render(layerCanvas, _width, _height);
                _renderLayerDrawTimes[renderer].Stop();
            }
        }