Beispiel #1
0
        public IScenario GetByInput(char input)
        {
            if (!_bindings.Contains(input))
            {
                throw new GameException(
                          $"Unsupported command '{input}'");
            }

            var name = _bindings.GetName(input);

            foreach (var item in _scenarios)
            {
                if (item.GetType().Name == name)
                {
                    return(item);
                }
            }

            throw new GameException($"Unknown scenario {name}.");
        }