private void AddBonusBall() { _ballManager.CreateNewBall(); }
public void Reload() { _player.Reload(); _ballManager.CreateNewBall(); _brickmanager.Reload(); }
private void AddBonusBall() { _ballManager.CreateNewBall(); }
public void Reload() { _player.Reload(); _ballManager.CreateNewBall(); _brickmanager.Reload(); }