public void OnServerStateChange(CharacterState newState)
 {
     state = newState;
     if (stateHandler != null)
     {
         stateHandler.OnStateChange(state);
     }
 }
Beispiel #2
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 public void OnServerStateChange(CharacterState oldState, CharacterState newState)
 {
     state = newState;
     stateHandler?.OnStateChange(state);
 }