/// <summary>Plays the specified device.</summary> /// <param name="device">The device.</param> /// <param name="volume">The volume.</param> public void Play(IAudioDevice device, float volume = 1) { using (var audioOut = device.CreateAudioOut(Config)) { audioOut.Volume = volume; Play(audioOut); } }
IAudioDevice SelectDevice() { IAudioAPI[] apis = AudioAPI.GetAvailableAudioAPIs(); List <IAudioDevice> devices = GetDevices(apis); foreach (var device in devices) { try { this.LogDebug("Trying Audio API <cyan>{0}<default> Device <cyan>{1}", device.API, device); using (AudioOut check = device.CreateAudioOut(new AudioConfiguration(44100, AudioSampleFormat.Int16, 2))) { this.LogInfo("Selecting Audio API <cyan>{0}<default> Device <cyan>{1}", device.API, device); return(device); } } catch (Exception ex) { this.LogWarning(ex, "Cannot startup audio device <red>{0}", device); } } return(null); }