public Tuple <T, bool> Update(float time) { return(animator.Update(time)); }
public Tuple <T, bool> Update(float time) { return(animator.Update(Mathf.Max(time - duration, 0f))); }
public Tuple <T, bool> Update(float time) { return(animator.Update(time)); }
public Tuple <T, bool> Update(float time) { return(animator.Update(Mathf.Max(time - duration, 0f))); }