public AggregateFormationSimulationRunner(
     IAggregateSizeDistributionFactory aggregateSizeDistributionFactory,
     IPrimaryParticleSizeDistributionFactory primaryParticleSizeDistributionFactory,
     IAggregateFormationFactory aggregateFormationFactory,
     INeighborslistFactory neighborslistFactory,
     IAggregateFormationConfig aggregateFormationConfig,
     ILogger logger)
 {
     _aggregateFormationConfig = aggregateFormationConfig ?? throw new ArgumentException(nameof(aggregateFormationConfig));
     _logger = logger ?? throw new ArgumentException(nameof(logger));
     _aggregateFormationService = new AggregateFormationService(aggregateSizeDistributionFactory, primaryParticleSizeDistributionFactory, aggregateFormationFactory, neighborslistFactory, _aggregateFormationConfig, logger);
     Progress = new Progress <ProgressReportModel>();
     _cts     = new CancellationTokenSource();
 }
Beispiel #2
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        public AggregateFormationService(
            IAggregateSizeDistributionFactory aggregateSizeDistributionFactory,
            IPrimaryParticleSizeDistributionFactory primaryParticleSizeDistributionFactory,
            IAggregateFormationFactory aggregateFormationFactory,
            INeighborslistFactory neighborslistFactory,
            IAggregateFormationConfig config,
            ILogger logger)
        {
            _aggregateSizeDistributionFactory       = aggregateSizeDistributionFactory ?? throw new ArgumentException(nameof(aggregateSizeDistributionFactory));
            _primaryParticleSizeDistributionFactory = primaryParticleSizeDistributionFactory ?? throw new ArgumentException(nameof(primaryParticleSizeDistributionFactory));
            _aggregateFormationFactory = aggregateFormationFactory ?? throw new ArgumentException(nameof(aggregateFormationFactory));
            _neighborslistFactory      = neighborslistFactory ?? throw new ArgumentException(nameof(neighborslistFactory));
            _config = config ?? throw new ArgumentException(nameof(config));
            _logger = logger ?? throw new ArgumentException(nameof(logger));

            var rndGen = new Random();

            _aggregateSizeDistribution       = aggregateSizeDistributionFactory.Build(rndGen, config);
            _primaryParticleSizeDistribution = primaryParticleSizeDistributionFactory.Build(rndGen, config);
            _particleFactory = _aggregateFormationFactory.Build(_primaryParticleSizeDistribution, _neighborslistFactory, _config, _logger);
        }
Beispiel #3
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 public FullSimulationRunner(
     IAggregateFormationConfig aggregateFormationConfig,
     SimulationMonitor simulationMonitor,
     IAggregateSizeDistributionFactory aggregateSizeDistributionFactory,
     IPrimaryParticleSizeDistributionFactory primaryParticleSizeDistributionFactory,
     IAggregateFormationFactory aggregateFormationFactory,
     INeighborslistFactory neighborslistFactory,
     IFilmFormationConfig filmFormationConfig,
     ILogger logger)
 {
     _filmFormationConfig  = filmFormationConfig;
     _progress             = new Progress <ProgressReportModel>();
     _filmFormationService = new FilmFormationService(filmFormationConfig);
     _cts = new CancellationTokenSource();
     _aggregateFormationConfig               = aggregateFormationConfig ?? throw new ArgumentException(nameof(aggregateFormationConfig));
     _aggregateSizeDistributionFactory       = aggregateSizeDistributionFactory;
     _primaryParticleSizeDistributionFactory = primaryParticleSizeDistributionFactory;
     _aggregateFormationFactory              = aggregateFormationFactory;
     _neighborslistFactory = neighborslistFactory;
     _logger = logger ?? throw new ArgumentException(nameof(logger));
     _aggregateFormationService = new AggregateFormationService(_aggregateSizeDistributionFactory, _primaryParticleSizeDistributionFactory, _aggregateFormationFactory, _neighborslistFactory, _aggregateFormationConfig, logger);
 }