Beispiel #1
0
 public static void ActivateActor <S>(IActor actor, S state)
 {
     if (actor != null)
     {
         actor.ActivateAsync().Wait();
         if (state != null)
         {
             IActorStateManager stateManager = actor.GetType().InvokeMember("StateManager", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.GetProperty, null, actor, null) as IActorStateManager;
             if (stateManager != null)
             {
                 stateManager.SetStateAsync <S>(typeof(S).FullName, state);
             }
         }
     }
 }