static BizFactory() { accountBiz = Activator.CreateInstance(Type.GetType("LOLServer.biz.impl.AccountBiz")) as IAccountBiz; userBiz = Activator.CreateInstance(Type.GetType("LOLServer.biz.impl.UserBiz")) as IUserBiz; //accountBiz = new AccountBiz(); //userBiz=new UserBiz(); }
static BizFactory() { // 有顺序! roleBiz = new RoleBiz(); accountBiz = new AccountBiz(); battleRoomBiz = new BattleRoomBiz(); }
static BizFactory() { accountBiz = new AccountBiz(); userBiz = new UserBiz(); PosBiz = new PosBiz(); SkillBiz = new SkillBiz(); inventoryBiz = new InventoryBiz(); }
static BizFactory() { accountBiz = new AccountBiz(); }
public ModuleController(IAccountBiz aBiz, IProxyBiz pBiz) { _aBiz = aBiz; _pBiz = pBiz; }
public ValuesController(IAccountBiz esnBiz) { _esnBiz = esnBiz; }
static BizFactory() { accountBiz = new AccountBiz(); userBiz = new UserBiz(); gameHallBiz = new GameHallBiz(); }