Beispiel #1
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 public LuaTString(IReadOnlyMemory memory, IAbsoluteAddress address)
 {
     Address = address;
     _memory = memory;
     _luaTString = memory.Read<LuaTStringHeader>(address);
 }
Beispiel #2
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 public FontString(WowWrapper wow, IAbsoluteAddress address) : base(wow, address) { }
Beispiel #3
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 public EditBox(WowWrapper wow, IAbsoluteAddress address) : base(wow, address) { }
Beispiel #4
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 protected VisibleRegion(WowWrapper wow, IAbsoluteAddress address) : base(wow, address) { }
Beispiel #5
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 public Texture(WowWrapper wow, IAbsoluteAddress address) : base(wow, address) { }
Beispiel #6
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 public Button(WowWrapper wow, IAbsoluteAddress address) : base(wow, address) { }
Beispiel #7
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 public LuaTable(IReadOnlyMemory memory, IAbsoluteAddress address)
 {
     Address = address;
     _memory = memory;
     _luaTable = _memory.Read<LuaTableStuct>(address);
 }
Beispiel #8
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 public Slider(WowWrapper wow, IAbsoluteAddress address)
     : base(wow, address)
 {
 }
Beispiel #9
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 public LuaNode(IReadOnlyMemory memory, IAbsoluteAddress address)
 {
     Address = address;
     _memory = memory;
     _luaNode = address.Deref<LuaNodeStruct>();
 }