Beispiel #1
0
        static void Orbwalking_AfterAttack(AttackableUnit unit, AttackableUnit target)
        {
            if (orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo | orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed)
            {
                var useW  = GetValueMenuBool("Combo.W");
                var useWh = GetValueMenuBool("Harass.W");

                if ((useW || useWh) && W.IsReady() && target.IsEnemy && target.IsValidTarget(W.Range))
                {
                    W.Cast();
                    lastW = Environment.TickCount;
                    player.IssueOrder(GameObjectOrder.AttackTo, target);
                }

                if (Tiamat.IsInRange(target.Position) && Tiamat.IsReady() && Tiamat.IsOwned())
                {
                    Tiamat.Cast();
                }

                if (Hydra.IsInRange(target.Position) && Hydra.IsReady() && Hydra.IsOwned())
                {
                    Hydra.Cast();
                }
            }
        }
Beispiel #2
0
        static void Orbwalking_AfterAttack(AttackableUnit unit, AttackableUnit target)
        {
            if (!unit.IsMe)
            {
                return;
            }

            if (orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo || orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed)
            {
                if (Q.IsReady() && (GetValueMenuBool("Combo.Q") || GetValueMenuBool("Harass.Q")))
                {
                    Q.Cast(player);
                }

                if (Tiamat.IsOwned() && Tiamat.IsReady() && Utils.TickCount - lastQ >= 2000)
                {
                    Tiamat.Cast();
                }

                if (Hydra.IsOwned() && Hydra.IsReady() && Utils.TickCount - lastQ >= 2300)
                {
                    Hydra.Cast();
                }
            }
        }
Beispiel #3
0
        public static bool CanUseHydra()
        {
            if (!Tiamat.IsOwned() && !Hydra.IsOwned())
            {
                return(false);
            }

            return(Tiamat.IsReady() || Hydra.IsReady());
        }
Beispiel #4
0
 public static void UseHydra(AttackableUnit target)
 {
     if (Tiamat.IsOwned() || Hydra.IsOwned())
     {
         if ((Tiamat.IsReady() || Hydra.IsReady()) && Player.Instance.Distance(target) <= Hydra.Range)
         {
             Tiamat.Cast();
             Hydra.Cast();
         }
     }
 }
Beispiel #5
0
 public static void useHydraNot()
 {
     if (Tiamat.IsOwned() || Hydra.IsOwned())
     {
         if (Tiamat.IsReady() || Hydra.IsReady())
         {
             Tiamat.Cast();
             Hydra.Cast();
         }
     }
 }
Beispiel #6
0
 public static void useHydra(Obj_AI_Base target)
 {
     if (Tiamat.IsOwned() || Hydra.IsOwned())
     {
         if ((Tiamat.IsReady() || Hydra.IsReady()) && Player.Instance.Distance(target) <= Hydra.Range)
         {
             Tiamat.Cast();
             Hydra.Cast();
         }
     }
 }
Beispiel #7
0
 public static void UseHydraNot(AttackableUnit target)
 {
     if (!Tiamat.IsOwned() && !Hydra.IsOwned())
     {
         return;
     }
     if (!Tiamat.IsReady() && !Hydra.IsReady())
     {
         return;
     }
     Tiamat.Cast();
     Hydra.Cast();
 }
Beispiel #8
0
        public static void useHydraNot()
        {
            var useH = Misc.isChecked(ItemsMenu, "useHydra");

            if (Tiamat.IsOwned() || Hydra.IsOwned() && useH)
            {
                if ((Tiamat.IsReady() || Hydra.IsReady()))
                {
                    Tiamat.Cast();
                    Hydra.Cast();
                }
            }
        }
Beispiel #9
0
        public static void useHydra(Obj_AI_Base target)
        {
            var useH = Misc.isChecked(ItemsMenu, "useHydra");

            if (Tiamat.IsOwned() || Hydra.IsOwned() && useH)
            {
                if ((Tiamat.IsReady() || Hydra.IsReady()) && _Player.Distance(target) <= Hydra.Range)
                {
                    Tiamat.Cast();
                    Hydra.Cast();
                }
            }
        }
Beispiel #10
0
        public static void Execute()
        {
            var target = TargetSelector.GetTarget(1000, DamageType.Mixed);

            if (target == null)
            {
                var manamune = Player.Instance.Spellbook.Spells.FirstOrDefault(s => s.Name.ToLower().Contains("manamune"));

                if (manamune != null && manamune.ToggleState == 2)
                {
                    Manamune.Cast();
                }
            }

            if (Activator.lastUsed > Environment.TickCount)
            {
                return;
            }

            if (target != null && !Player.Instance.IsRecalling() &&
                (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) ||
                 Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)))
            {
                if (Settings.Bilgewater && BilgewaterCutlass.IsOwned() && BilgewaterCutlass.IsReady() &&
                    target.IsValidTarget(BilgewaterCutlass.Range))
                {
                    if (target.HealthPercent < Settings.BilgewaterTargetHp)
                    {
                        BilgewaterCutlass.Cast(target);
                        Activator.lastUsed = Environment.TickCount + Misc.DelayBetweenOff;
                    }
                }

                if (Settings.Blade && BladeOfTheRuinedKing.IsOwned() && BladeOfTheRuinedKing.IsReady() &&
                    target.IsValidTarget(BladeOfTheRuinedKing.Range))
                {
                    if (Settings.BladeMyHp > Player.Instance.HealthPercent &&
                        target.HealthPercent < Settings.BladeTargetHp)
                    {
                        BladeOfTheRuinedKing.Cast(target);
                        Activator.lastUsed = Environment.TickCount + Misc.DelayBetweenOff;
                    }
                }

                var minions = EntityManager.MinionsAndMonsters.EnemyMinions.Count(m => m.IsValidTarget(Tiamat.Range));
                if (Settings.Tiamat && Tiamat.IsOwned() && Tiamat.IsReady() && target.IsValidTarget(Tiamat.Range) ||
                    minions > 2)
                {
                    if (target.HealthPercent < Settings.TiamatTargetHp && Misc.AACancel
                        ? EventsManager.CanAACancel
                        : Tiamat.IsReady())
                    {
                        Tiamat.Cast();
                        Activator.lastUsed = Environment.TickCount + Misc.DelayBetweenOff;
                    }
                }

                if (Settings.Hydra && Hydra.IsOwned() && Hydra.IsReady() && target.IsValidTarget(Hydra.Range) ||
                    minions > 2)
                {
                    if (target.HealthPercent < Settings.HydraTargetHp && Misc.AACancel
                        ? EventsManager.CanAACancel
                        : Hydra.IsReady())
                    {
                        Hydra.Cast();
                        Activator.lastUsed = Environment.TickCount + Misc.DelayBetweenOff;
                    }
                }

                if (Settings.Titanic && TitanicHydra.IsOwned() && TitanicHydra.IsReady() &&
                    target.IsValidTarget(TitanicHydra.Range) || minions > 2)
                {
                    if (target.HealthPercent < Settings.TitanicTargetHp && Misc.AACancel
                        ? EventsManager.CanAACancel
                        : TitanicHydra.IsReady())
                    {
                        TitanicHydra.Cast();
                        Activator.lastUsed = Environment.TickCount + Misc.DelayBetweenOff;
                    }
                }

                if (Settings.Youmuu && Youmuu.IsOwned() && Youmuu.IsReady() && target.IsValidTarget(Youmuu.Range))
                {
                    if (target.HealthPercent < Settings.YoumuuTargetHp)
                    {
                        Youmuu.Cast();
                        Activator.lastUsed = Environment.TickCount + Misc.DelayBetweenOff;
                    }
                }

                if (Settings.Hextech && Hextech.IsOwned() && Hextech.IsReady() && target.IsValidTarget(Hextech.Range))
                {
                    if (target.HealthPercent < Settings.HextechTargetHp)
                    {
                        Hextech.Cast(target);
                        Activator.lastUsed = Environment.TickCount + Misc.DelayBetweenOff;
                    }
                }

                if (Settings.Manamune && Manamune.IsOwned() && Manamune.IsReady() && target.IsValidTarget(Manamune.Range))
                {
                    if (target.HealthPercent < Settings.ManamuneTargetHP && Player.Instance.ManaPercent > Settings.ManamuneMana)
                    {
                        var manamune = Player.Instance.Spellbook.Spells.FirstOrDefault(s => s.Name.ToLower().Contains("manamune"));
                        if (manamune != null && manamune.ToggleState == 1)
                        {
                            Manamune.Cast();
                        }
                    }
                }
            }
        }
Beispiel #11
0
        public static void Execute()
        {
            if (LastRun > Environment.TickCount)
            {
                return;
            }

            var target =
                EntityManager.Heroes.Enemies.FirstOrDefault(e => !e.IsDead && e.IsInRange(Player.Instance, 1000));

            if (Player.Instance.IsRecalling() || Player.Instance.IsInShopRange() || target == null ||
                !Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
            {
                return;
            }

            if (Settings.Bilgewater && BilgewaterCutlass.IsOwned() && BilgewaterCutlass.IsReady())
            {
                if (Settings.BilgewaterMyHp >= Player.Instance.HealthPercent &&
                    target.HealthPercent <= Settings.BilgewaterTargetHp)
                {
                    BilgewaterCutlass.Cast(target);
                }
            }

            if (Settings.Blade && BladeOfTheRuinedKing.IsOwned() && BladeOfTheRuinedKing.IsReady())
            {
                if (Settings.BladeMyHp >= Player.Instance.HealthPercent &&
                    target.HealthPercent <= Settings.BladeTargetHp)
                {
                    BladeOfTheRuinedKing.Cast(target);
                }
            }

            if (Settings.Tiamat && Tiamat.IsOwned() && Tiamat.IsReady())
            {
                if (Settings.TiamatMyHp >= Player.Instance.HealthPercent &&
                    target.HealthPercent <= Settings.TiamatTargetHp)
                {
                    Tiamat.Cast();
                }
            }

            if (Settings.Hydra && Hydra.IsOwned() && Hydra.IsReady())
            {
                if (Settings.HydraMyHp >= Player.Instance.HealthPercent &&
                    target.HealthPercent <= Settings.HydraTargetHp)
                {
                    Hydra.Cast();
                }
            }

            if (Settings.Titanic && TitanicHydra.IsOwned() && TitanicHydra.IsReady())
            {
                if (Settings.TitanicMyHp >= Player.Instance.HealthPercent &&
                    target.HealthPercent <= Settings.TitanicTargetHp)
                {
                    TitanicHydra.Cast();
                }
            }

            if (Settings.Youmuu && Youmuu.IsOwned() && Youmuu.IsReady())
            {
                if (Settings.YoumuuMyHp >= Player.Instance.HealthPercent &&
                    target.HealthPercent <= Settings.YoumuuTargetHp)
                {
                    Youmuu.Cast();
                }
            }

            LastRun = Environment.TickCount + 200;
        }