Beispiel #1
0
 //used with HwndRenderTarget
 private void RenderSceneInBackground()
 {
     if (Parent == null || render == null)
     {
         return;
     }
     if (renderMode == RenderModes.HwndRenderTarget ||
         renderMode == RenderModes.BitmapRenderTargetRealTime)
     {
         if (hwndRenderTarget == null || hwndRenderTarget.IsOccluded)
         {
             return;
         }
         CalculateFPS();
         if (renderMode == RenderModes.HwndRenderTarget)
         {
             //render scene directly on the control
             RenderScene(hwndRenderTarget);
         }
         else if (renderMode == RenderModes.BitmapRenderTargetRealTime)
         {
             //draw bitmap cache of the shapes to control
             hwndRenderTarget.BeginDraw();
             hwndRenderTarget.DrawBitmap(bitmapRenderTarget.Bitmap, 1.0f,
                                         BitmapInterpolationMode.NearestNeighbor,
                                         new RectF(0, 0, Width, Height));
             hwndRenderTarget.EndDraw();
         }
     }
 }