// Use this for initialization
    void Start()
    {
        Hv_MovingPlatform_AudioLib script = GetComponent <Hv_MovingPlatform_AudioLib>();

        script.RegisterSendHook();
        script.FloatReceivedCallback += OnFloatMessage;
    }
 private void OnEnable()
 {
     _dsp = target as Hv_MovingPlatform_AudioLib;
 }