public HostSupportComponent(IEntityLogger logger, IPlatformSupport platformSupport, HumanoidNPCGameComponentContext internalContext, IWorldCoreGameComponentContext worldContext) : base(logger) { _internalContext = internalContext; _worldContext = worldContext; _invokerInMainThread = worldContext.InvokerInMainThread; _platformSupport = platformSupport; }
public VisionComponent(IEntityLogger logger, IVisionProvider visionProvider, HumanoidNPCGameComponentContext internalContext, IWorldCoreGameComponentContext worldContext) : base(logger) { _internalContext = internalContext; _selfInstanceId = internalContext.SelfInstanceId; _worldContext = worldContext; _visionProvider = visionProvider; _activePeriodicObjectContext = new ActivePeriodicObjectContext(worldContext.SyncContext); _activeObject = new AsyncActivePeriodicObject(_activePeriodicObjectContext); _activeObject.PeriodicMethod = CommandLoop; }