Beispiel #1
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    //grave intializtion

    public ControllerState_Grave(HumanController_Grave newHumanController)
    {
        myHumanController = newHumanController;
        myTransform       = myHumanController.transform;
        myBoxCollider2D   = myHumanController.myBoxCollider2D;
        myRigidbody2D     = myHumanController.myRigidbody2D;
        gravityScale      = myHumanController.myRigidbody2D.gravityScale;

        myBrain = myHumanController.myGraveLaminaBrain;
    }
Beispiel #2
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    }//on trigger enter

    void OnTriggerExit2D(Collider2D col)
    {
        if (col.tag == "Player")
        {
            HumanController_Grave script = col.GetComponent <HumanController_Grave>();
            if (script)
            {
                script.ChangeDigState(false);
            }
        }
    }//on
Beispiel #3
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 public ControllerState_Grave_Water(HumanController_Grave myHumanController) : base(myHumanController)
 {
 }