public void CreateCamera()
 {
     HoverFollowCamera = Instantiate(prefab);
     HoverFollowCamera.SetLookAt(CameraLookAt);
     BearCamera      = HoverFollowCamera.GetComponent <Camera>();
     BearCamera.name = this.gameObject.name + " Camera";
     BearCamera.rect = cameraRect;
 }
 void Start()
 {
     m_body            = GetComponent <Rigidbody>();
     m_player          = GetComponent <Player>();
     HoverFollowCamera = Instantiate(prefab);
     HoverFollowCamera.SetLookAt(CameraLookAt);
     BearCamera      = HoverFollowCamera.GetComponent <Camera>();
     BearCamera.name = this.gameObject.name + " Camera";
     BearCamera.rect = cameraRect;
     Animator        = GetComponent <Animator>();
     //camera = GameObject.Instantiate<GameObject>(CameraPrefab);
 }