Beispiel #1
0
    void Awake()
    {
        instance = this;
        tiles    = new Tile[gridSizeX, gridSizeY];
        InitGrid();

        //GenerateHouse();
    }
Beispiel #2
0
    public override void OnInspectorGUI()
    {
        HouseGen houseGen = (HouseGen)target;

        DrawDefaultInspector();

        if (GUILayout.Button("Destroy"))
        {
            houseGen.DestroyHouse();
        }

        if (GUILayout.Button("Build"))
        {
            ClearConsole();
            houseGen.Build();
        }
    }