/// <summary>
 /// 切镜
 /// </summary>
 private void PlayNextShoot()
 {
     if (Input.GetKeyUp(KeyCode.O))
     {
         int num = int.Parse(HotKeys.clipName.Replace("shoot", ""));
         num++;
         HotKeys.PlayAnimation("shoot" + num.ToString());
         animator.GetComponent <LuaBehaviour>().record = animator.GetComponent <LuaBehaviour>().ft;
     }
 }