Beispiel #1
0
    private void Awake()
    {
        FadingComponent = ScreenFadeGameObject.GetComponent <HonoFading>();
        UIEventListener uiEventListener1 = UIEventListener.Get(UseSubMenu);

        uiEventListener1.Click += onClick;

        UIEventListener uiEventListener2 = UIEventListener.Get(ArrangeSubMenu);

        uiEventListener2.Click += onClick;

        UIEventListener uiEventListener3 = UIEventListener.Get(KeySubMenu);

        uiEventListener3.Click += onClick;

        foreach (Component component in TargetListPanel.GetChild(0).transform)
        {
            GameObject go = component.gameObject;

            UIEventListener uiEventListener4 = UIEventListener.Get(go);
            uiEventListener4.Click += onClick;

            _targetHudList.Add(new CharacterDetailHUD(go, true));
            if (FF9StateSystem.MobilePlatform)
            {
                go.GetComponent <ButtonGroupState>().Help.TextKey = "TargetHelpMobile";
            }
        }

        //this._importantItemHitArea = KeyItemDetailPanel.GetChild(0);
        _keyItemDetailName        = KeyItemDetailPanel.GetChild(1).GetComponent <UILabel>();
        _keyItemDetailDescription = KeyItemDetailPanel.GetChild(2).GetComponent <UILabel>();
        _keyItemDetailDescription.PrintIconAfterProcessedText = true;
        _defaultSkinLabelSpacingY = _keyItemDetailDescription.spacingY;
        _itemScrollList           = ItemListPanel.GetChild(1).GetComponent <RecycleListPopulator>();
        _keyItemScrollList        = KeyItemListPanel.GetChild(1).GetComponent <RecycleListPopulator>();

        RemoveLeftAnchorFromItemNumberLabels();

        UIEventListener uiEventListener5 = UIEventListener.Get(ArrangeDialog.GetChild(0).GetChild(0));

        uiEventListener5.Click += onClick;

        UIEventListener uiEventListener6 = UIEventListener.Get(ArrangeDialog.GetChild(0).GetChild(1));

        uiEventListener6.Click += onClick;

        _targetTransition      = TransitionGroup.GetChild(0).GetComponent <HonoTweenPosition>();
        _keyItemSkinTransition = TransitionGroup.GetChild(1).GetComponent <HonoTweenPosition>();
        _arrangeTransition     = TransitionGroup.GetChild(2).GetComponent <HonoTweenClipping>();
    }
Beispiel #2
0
 private void ClearUI()
 {
     foreach (BattleResultUI.CharacterBattleResultInfoHUD characterBattleResultInfoHUD in this.characterBRInfoHudList)
     {
         characterBattleResultInfoHUD.Content.SetActive(false);
     }
     foreach (ItemListDetailWithIconHUD itemListDetailWithIconHUD in this.itemHudList)
     {
         itemListDetailWithIconHUD.Self.SetActive(false);
     }
     HonoTweenPosition[] array = this.levelUpSpriteTween;
     for (Int32 i = 0; i < (Int32)array.Length; i++)
     {
         HonoTweenPosition honoTweenPosition = array[i];
         honoTweenPosition.dialogList[0].SetActive(false);
     }
     HonoTweenClipping[] array2 = this.abilityLearnedPanelTween;
     for (Int32 j = 0; j < (Int32)array2.Length; j++)
     {
         HonoTweenClipping honoTweenClipping = array2[j];
         honoTweenClipping.ClipGameObject.SetActive(false);
     }
     this.cardHud.Self.SetActive(false);
 }
Beispiel #3
0
 public ClippingPanel(GameObject obj)
     : base(obj)
 {
     Clipping = obj.GetExactComponent <HonoTweenClipping>();
 }