Beispiel #1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            Window.Title = "POCO LOCO";
            _spriteBatch = new SpriteBatch(GraphicsDevice);

            SetupCamerasAndViewports();
            SetupSpecialControllers();
            SetupScreens();
            SetupOtherItems();

            _homeScreen.StartMusic();
            SetGameScreen(GameScreen.HomeScreen);
        }